1/7/2017 WhatisacompletelistoftopicsofCoreJavaandtopicsofAdvancedJava?
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WhatarethetopicscoveredundercoreJava?
WhatisacompletelistoftopicsofCoreJavaandtopics WhattopicsinCoreJavaandAdvanceJavashould
ofAdvancedJava? onelearntogetadecentjobasafresher?
(Iamconfusedwhichiswhich)? WhataretheimportanttopicsincoreJavafor
beginners?
8Answers WhichtopicsofJavaprogramminglanguageare
consideredadvanced?
SurajKadam,LearningJavaandAppDevelopment
WhichadvancedtopicsinJavacanIstudyto
WrittenFeb27,2016
increasemyknowledgeinthisprogramming
CORE JAVA Syllabus: language?
1. Core Java Programming Introduction of Java I'maBTechECEsecondyearstudent.ShouldIgo
foradvancedJavacoachingifIknowCoreJava?
Introduction to Java; features of Java
IhavebeenlearningthecoreJavatopicsforawhile
Comparison with C and C++ butnowIfindmyselfstuck,howwouldIadvance
myselfIfIhavethebasicsnow?
Download and install JDK/JRE (Environment variables set up)
WhichtopicsofcoreJavaareimportanttopursue
The JDK Directory Structure advanceJava?
First Java Program through command prompt Whichbookoffersaconcisecoverageoftopics
relatedtocoreJava?
First Java Program through Eclipse
WhichisthebestbookforprofessionalJava
2. Data types and Operators developerwhichcoversallthetopicfromcoreto
advanced?
Primitive Datatypes, Declarations, Ranges
Variable Names Conventions
Numeric Literals, Character Literals
String Literals
Arrays(One dimensional; two- dimensional)
Array of Object References
Accessing arrays, manipulating arrays
Enumerated Data Types
Non-Primitive Datatypes
Dening a class, variable and method in Java
Method Signature; method calls
Expressions in Java; introduction to various operators
Assignment Operator
Arithmetic Operators
Relational Operators
Logical Operators
Conditional Operators
Operator Precedence
Implicit Type Conversions
Upcasting and downcasting
Strict typing
Type conversion
3. Control Flow statements
Statements and it's various categories in Java
if, if-else, if-else-if
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switch case
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for statement (both avours traditional and enhanced for)
while and do-while loops
The continue Statement; labelled continue statement
The break Statement; labelled break statement
return statement
4. OOPS and its application in Java
Classes and Objects
Dening a class;Dening instance variables and methods
Creating objects out of a class
Method calls via object references
Abstraction
Interfaces and Abstract classes
Abstract and non-abstract methods
Inheritance
extends and implements keywords in Java
Super class and Sub class
this keyword, super keyword in Java for inheritance
Concrete classes in Java
Polymorphism
Compile time polymorphism -- Overloading of methods
Run time polymorphism -- Overriding of methods
Method Overriding rules and method overloading rules
Introduction to Object class and it's methods
Encapsulation
Protection of data
Java Bean, POJO
Getters/Setters
Memory management in Java
Heap
Stack
5. Packages
Need for packages
What are packages; package declaration in Java
Import statement in Java
How do packages resolve name clashes?
6. Miscellaneous
Var-Args
Reference variables, local variables, instance variables
Memory allocations to variables
Double equals operator(==) operator for primitives and objects
toString() method on an object
7. Statics
Static variables and methods
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Static imports
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Static initialization blocks; instance intialization blocks
Static concept in inheritance
8. Constructors
What are Constructors?
Properties of Constructors
Default and Parameterized Constructors
Rules for constructor implementation
Constructor Chaining
this call; super call for constructors
Constructors for Enumerated Data Types
Constructors concept for Abstract classes and interfaces
9. Exceptions in Java
What are Exceptions?
Need for exceptions
How can Exceptions be coded in Java?
API heirarchy for Exceptions
Types of Exceptions
Keywords in Exception API: try, catch, nally, throw, throws
Rules for coding Exceptions
Declaring Exceptions
Dening and Throwing Exceptions
Errors and Runtime Exceptions
Custom Exception
Assertions
What are Assertions?
Enabling and disabling assertions in development environment
10. Strings in Java
What are Strings?
String heap memory and Constant Pool memory
Immutability in Strings
String creation on heap and constant pool
Method APIs on String; operations on Strings
Mutability of String Objects - StringBuilder and StringBuer
Splitting of Strings and StringTokenizer class
11. Collection Framework in Java
The Collections Framework
The Set Interface
Set Implementation Classes
The List Interface
List Implementation Classes
The Map Interface
Map Implementation Classes
Queue Interface
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Queue Implmentation classes
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Utility classes
Sorting collections using utility methods
equals() and hashCode contract in Java collections
overriding equals and hashCode methods in Java
New Collections added in Java 1.6
Primitive wrapper classes and all its method APIs
12. Generics
Generics for Collections
Generics for class
Generics for methods
13. Input-Output in Java
What is a stream?
Overview of Streams
Bytes vs. Characters
Overview of the entire Java IO API
Reading a le; writing to a le usinf various APIs
Reading User input from console
PrintWriter Class
14. Serialization
Object Serialization
Serializable Interface
Serialization API
ObjectInputStream and ObjectOutput
Transient Fields
readObject and writeObject
15. Inner Classes
Inner Classes
Member Classes
Local Classes
Anonymous Classes
Static Nested Classes
16. Threads in Java
Non-Threaded Applications
Threaded Applications
Process based multitasking Vs Thread based multitasking
Thread API in Java
Creating Threads
States of a Thread
Sychronization for threads; static and non-static synchronized methods; blocks; concept of
object and class locks
Coordination between threads - wait, notify and notifyAll methods for inter-thread
communication
17. Applets
What are applets?
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Need for Applets
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Dierent ways of running an applet program
Applet API heirarchy
Life Cycle of an applet
Even Handlers for applets, mouse events, click events
18. Swing GUI
Introduction to AWT
Introduction to Swing GUI
Advantages of Swing over AWT
Swing API
Swing GUI Components
Event Handlers for Swing
Sample Calculator application using Swing GUI and Swing Event handling
19. JDBC
What is JDBC; introduction
JDBC features
JDBC Drivers
Setting up a database annd cretaing a schema
Writing JDBC code to connect to DB
CRUD Operations with JDBC
Statement types in JDBC
Types of Rowset, ResultSet in JDBC
20. Access Modifers in Java
What are access modiers?
Default
Protected
Private
Public
21. Debugging of Java Programs in Eclipse.
ADVANCED JAVA Syllabus:
Servlets and JSPs
1. Basics of a Web application
What is a web application?
What is a web client and web server?
How do client and server communicate?
HTTP protocol basics
HTML language basics
What is a TCP/IP port, URL?
Need for a Web Container
2. Web Contaner and Web Application Project Set up
To set up Tomcat Container on a machine
To set up a Servlets JSP project in Eclipse
To congure dependency of Servlet JSP APIs
Web application project struture
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3. Servlets
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What are Servlets?
What can they do? Why are they needed?
How do Servlets look in code?
HTTP Methods; GET, POST, PUT, DELETE, TRACE, OPTIONS
GET/POST request; dierences between the two
Servlet Lifecycle
Servlet Context and Servlet Cong
Forwarding and Redirection of requests
4. Session Management
What is a session?
Why is it required?
How to get a session?
Session information passing between client and server
Sesssion information passing mechanisms - Cookies, Rewriting
How to destroy a session
5. JSPs
Introduction to JSP an dneed for JSPs
Basic HTML tags
JSP Lifecycle
6. JSP Elements
Scriptlets
Expressions
Declarations
Signicance of above elements and tment into the JSP Lifecycle
What are Directives in JSP?
Page Directive
Include Driective
Taglib Directive
7. JSP Tag library
JSP Standard Actions
Expression Language
JSTL basics and it's usage
Need for Custom Tag Library
Custom Tag Library implementation
Struts Framework (version 2.x)
1. Basics of MVC
What is MVC?
MVC Type1 and Type2 architecture
Why Struts framework?
Struts 1 overview
Struts 1 and Struts 2 comparison
2. Struts 2 Architectutre
Architecture Diagram explanation of following components:
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Components of Model, Views and Controller in Struts Framework
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Interceptors
Model/Action classes
Value Stack
OGNL
Introduction to congurations; framework and application architecture
Declarative and Annotations conguration approaches
3. Struts 2 set up and rst Action class
Download JAR les
Struts 2 project build up and Conguration les
To build Action class
To intercept an HTTP request via Struts2 framework using Action class
Dening data and business logic in Action class
Preparing and Forwarding control to Views
4. Struts 2 Interceptors
What are Interceptors
Responsibilities of an Interceptor
Mechanism of Interceptor calling in Struts 2
Dening Interceptors
Dening Interceptor stacks
Dening Custom Interceptors
5. Struts 2 Tag Library
Introduction to tag library of Struts 2 and it's usage
6. Struts 2 Validations
Validations using Validateable interface
Workow interceptor mechanism for validations
Validations using Validateable interface
Validation Framework introduction and architecture
Validating user input with above two mechanisms
7. Struts 2 Tiles Frameworks
Introduction to Tiles in a page
Struts2 Tiles framework introduction
Dening tiles.xml le
Conguring pages for tiles
A complete Tiles example with Struts2
Hibernate Framework (version 3.x)
1. Introduction
What is ORM principle?
Why ORM?
ORM implementations
2. Hibernate Architecture
Introduction to Hibernate
Hibernate Architecture
What are Peristent classes?
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3. Hibernate CRUD
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Setting up Hibernate project
Conguring all JARs and XML les
Setting up connection to DB using Hibernate
Performing basic CRUD operations using Hibernate API
Object Identity; Generator type classes
Using SQL with Hibernate
Using HQL
Using Criteria queries
4. Mapping Collections and Associations
To dene sets, mas, lists in Hibernate
Association Mappings: 1. One to one
2 One to many
3 Many to one
4 Many to many
5. Hibernate Caching
What is caching?
What are the types of caching in Hibernate?
Explanation of various caching mechanisms in Hibernate
6. Using Hibernate Annotations (if time permits)
Sample example of using Hibernate Annotations
Spring Framework (version 3.x)
1. Introduction to spring
What is Spring?
Spring Architecture explanation and all it's components
2. Introduction to all modules of spring
Spring Bean Factory
Spring Application Context
Spring DI
Spring AOP
Spring Integration; Spring messaging, Spring JMS
Spring MVC
Spring DAO
3. Setting up spring
Setting up of Spring framework
Download JARs
Congure XML les
4. Dependency Injection
What is Dependency Injection?
How is it implemented using Spring Framework?
Bean Wiring mechanisms in Spring
5. Spring AOP
What is Spring AOP?
Implementation of Spring AOP
36.9kViewsViewUpvotes
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RelatedQuestions MoreAnswersBelow
WhatarethetopicscoveredundercoreJava?
WhattopicsinCoreJavaandAdvanceJavashouldonelearntogetadecentjobasa
fresher?
WhataretheimportanttopicsincoreJavaforbeginners?
WhichtopicsofJavaprogramminglanguageareconsideredadvanced?
WhichadvancedtopicsinJavacanIstudytoincreasemyknowledgeinthisprogramming
language?
UdayprakashGhule,2+yearsexperienceworkingasaSoftwareEngineer
WrittenJul23,2015
Hi ,
Below is the Core java & Advanced topics are as follows :-
Core java topics
->Class
->Object Concepts
->Primitive Datatypes, Operators,Assignments.
->Package
->this,super Keywords.
->Variables
->Operators
->Loops
->Methods
->Constructors.
->GUI(Swing,AWT,Applets )
->File Handling
->Input Handling
->String Handling
->Multi Threading
->Collections(Lists,Sets,Maps,Array).
->RMI
->JDBC
->Serialization,De-serialisation
->Exception Handling
Advance java concepts
->JSP ,JSF
->Servlet s
->Hibernate
->Spring
->Struts 1,Struts2
->Web Services
Thanks
14.9kViewsViewUpvotes
Dileepindla
WrittenJun22,2016
Basics
Variables
Primitive Data Types
Arrays
Summary of Variables
Questions and Exercises: Variables
Operators
Assignment, Arithmetic, and Unary Operators
Equality, Relational, and Conditional Operators
Bitwise and Bit Shift Operators
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Summary of Operators
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Questions and Exercises: Operators
Expressions, Statements, and Blocks
Questions and Exercises: Expressions, Statements, and Blocks
Control Flow Statements
The if-then and if-then-else Statements
The switch Statement
The while and do-while Statements
The for Statement
Branching Statements
Summary of Control Flow Statements
Questions and Exercises: Control Flow Statements
Classes and Objects
Classes
Declaring Classes
Declaring Member Variables
Dening Methods
Providing Constructors for Your Classes
Passing Information to a Method or a Constructor
Objects
Creating Objects
Using Objects
More on Classes
Returning a Value from a Method
Using the this Keyword
Controlling Access to Members of a Class
Understanding Class Members
Initializing Fields
Summary of Creating and Using Classes and Objects
Questions and Exercises: Classes
Questions and Exercises: Objects
Nested Classes
Inner Class Example
Local Classes
Anonymous Classes
Lambda Expressions
Method References
When to Use Nested Classes, Local Classes, Anonymous Classes, and Lambda
Expressions
Questions and Exercises: Nested Classes
Enum Types
Questions and Exercises: Enum Types
Annotations
Annotations Basics
Declaring an Annotation Type
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Predened Annotation Types
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Type Annotations and Pluggable Type Systems
Repeating Annotations
Questions and Exercises: Annotations
Interfaces and Inheritance
Interfaces
Dening an Interface
Implementing an Interface
Using an Interface as a Type
Evolving Interfaces
Default Methods
Summary of Interfaces
Questions and Exercises: Interfaces
Inheritance
Multiple Inheritance of State, Implementation, and Type
Overriding and Hiding Methods
Polymorphism
Hiding Fields
Using the Keyword super
Object as a Superclass
Writing Final Classes and Methods
Abstract Methods and Classes
Summary of Inheritance
Questions and Exercises: Inheritance
Numbers and Strings
Numbers
The Numbers Classes
Formatting Numeric Print Output
Beyond Basic Arithmetic
Summary of Numbers
Questions and Exercises: Numbers
Characters
Strings
Converting Between Numbers and Strings
Manipulating Characters in a String
Comparing Strings and Portions of Strings
The StringBuilder Class
Summary of Characters and Strings
Autoboxing and Unboxing
Questions and Exercises: Characters and Strings
Generics (Updated)
Why Use Generics?
Generic Types
Raw Types
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Generic Methods
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Bounded Type Parameters
Generic Methods and Bounded Type Parameters
Generics, Inheritance, and Subtypes
Type Inference
Wildcards
Upper Bounded Wildcards
Unbounded Wildcards
Lower Bounded Wildcards
Wildcards and Subtyping
Wildcard Capture and Helper Methods
Guidelines for Wildcard Use
Type Erasure
Erasure of Generic Types
Erasure of Generic Methods
Eects of Type Erasure and Bridge Methods
Non-Reiable Types
Restrictions on Generics
Questions and Exercises: Generics
Packages
Creating and Using Packages
Creating a Package
Naming a Package
Using Package Members
Managing Source and Class Files
Summary of Creating and Using Packages
Questions and Exercises: Creating and Using Packages
Trail: Essential Classes
Exceptions
What Is an Exception?
The Catch or Specify Requirement
Catching and Handling Exceptions
The try Block
The catch Blocks
The nally Block
The try-with-resources Statement
Putting It All Together
Specifying the Exceptions Thrown by a Method
How to Throw Exceptions
Chained Exceptions
Creating Exception Classes
Unchecked Exceptions The Controversy
Advantages of Exceptions
Summary
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Questions and Exercises
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Basic I/O
I/O Streams
Byte Streams
Character Streams
Buered Streams
Scanning and Formatting
Scanning
Formatting
I/O from the Command Line
Data Streams
Object Streams
File I/O (Featuring NIO.2)
What Is a Path? (And Other File System Facts)
The Path Class
Path Operations
File Operations
Checking a File or Directory
Deleting a File or Directory
Copying a File or Directory
Moving a File or Directory
Managing Metadata (File and File Store Attributes)
Reading, Writing, and Creating Files
Random Access Files
Creating and Reading Directories
Links, Symbolic or Otherwise
Walking the File Tree
Finding Files
Watching a Directory for Changes
Other Useful Methods
Legacy File I/O Code
Summary
Questions and Exercises: Basic I/O
Concurrency
Processes and Threads
Thread Objects
Dening and Starting a Thread
Pausing Execution with Sleep
Interrupts
Joins
The SimpleThreads Example
Synchronization
Thread Interference
Memory Consistency Errors
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Synchronized Methods
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Intrinsic Locks and Synchronization
Atomic Access
Liveness
Deadlock
Starvation and Livelock
Guarded Blocks
Immutable Objects
A Synchronized Class Example
A Strategy for Dening Immutable Objects
High Level Concurrency Objects
Lock Objects
Executors
Executor Interfaces
Thread Pools
Fork/Join
Concurrent Collections
Atomic Variables
Concurrent Random Numbers
For Further Reading
Questions and Exercises: Concurrency
The Platform Environment
Conguration Utilities
Properties
Command-Line Arguments
Environment Variables
Other Conguration Utilities
System Utilities
Command-Line I/O Objects
System Properties
The Security Manager
Miscellaneous Methods in System
PATH and CLASSPATH
Questions and Exercises: The Platform Environment
Regular Expressions
Introduction
Test Harness
String Literals
Character Classes
Predened Character Classes
Quantiers
Capturing Groups
Boundary Matchers
Methods of the Pattern Class
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Methods of the Matcher Class
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Methods of the PatternSyntaxException Class
Unicode Support
Additional Resources
Questions and Exercises: Regular Expressions
Trail: Deployment
Java Applets
Getting Started With Applets
Dening an Applet Subclass
Methods for Milestones
Life Cycle of an Applet
Applet's Execution Environment
Developing an Applet
Deploying an Applet
Deploying With the Applet Tag
Doing More With Applets
Finding and Loading Data Files
Dening and Using Applet Parameters
Displaying Short Status Strings
Displaying Documents in the Browser
Invoking JavaScript Code From an Applet
Invoking Applet Methods From JavaScript Code
Handling Initialization Status With Event Handlers
Manipulating DOM of Applet's Web Page
Displaying a Customized Loading Progress Indicator
Writing Diagnostics to Standard Output and Error Streams
Developing Draggable Applets
Communicating With Other Applets
Working With a Server-Side Application
Network Client Applet Example
What Applets Can and Cannot Do
Solving Common Applet Problems
Questions and Exercises: Applets
Java Web Start
Developing a Java Web Start Application
Retrieving Resources
Deploying a Java Web Start Application
Setting Up a Web Server
Displaying a Customized Loading Progress Indicator
Running a Java Web Start Application
Java Web Start and Security
Common Java Web Start Problems
Questions and Exercises: Java Web Start
Doing More With Java Rich Internet Applications
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Setting Trusted Arguments and Secure Properties
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System Properties
JNLP API
Accessing the Client Using JNLP API
Cookies
Accessing Cookies
Customizing the Loading Experience
Security in Rich Internet Applications
Guidelines for Securing Rich Internet Applications
Questions and Exercises: Doing More With Rich Internet Applications
Deployment In-Depth
User Acceptance of RIAs
Deployment Toolkit
Deploying an Applet
Customizing the Loading Screen
Embedding JNLP File in Applet Tag
Deploying a Java Web Start Application
Changing the Launch Button
Deploying Without Codebase
Checking the Client JRE Software Version
Java Network Launch Protocol
Structure of the JNLP File
Deployment Best Practices
Reducing the Download Time
Avoiding Unnecessary Update Checks
Ensuring the Presence of the JRE Software
Questions and Exercises: Deployment In-Depth
Deploying Self-Contained Applications
Pre-Requisites for Packaging Self-Contained Applications
Converting an Existing Application
Using File Associations
Adding an External Library
Providing a Default Argument
Using a Common Build File for All Platforms
Using Multiple Entry Points
Questions and Exercises: Self-Contained Applications
Packaging Programs in JAR Files
Using JAR Files: The Basics
Creating a JAR File
Viewing the Contents of a JAR File
Extracting the Contents of a JAR File
Updating a JAR File
Running JAR-Packaged Software
Working with Manifest Files: The Basics
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Understanding the Default Manifest
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Modifying a Manifest File
Setting an Application's Entry Point
Adding Classes to the JAR File's Classpath
Setting Package Version Information
Sealing Packages within a JAR File
Enhancing Security with Manifest Attributes
Signing and Verifying JAR Files
Understanding Signing and Verication
Signing JAR Files
Verifying Signed JAR Files
Using JAR-related APIs
The JarClassLoader Class
The JarRunner Class
Questions and Exercises: JAR
Trail: Creating a GUI With JFC/Swing
Getting Started with Swing
About the JFC and Swing
Compiling and Running Swing Programs
Learning Swing with the NetBeans IDE
Setting up the CelsiusConverter Project
NetBeans IDE Basics
Creating the CelsiusConverter GUI
Adjusting the CelsiusConverter GUI
Adding the Application Logic
Questions and Exercises: Learning Swing with the NetBeans IDE
Using Swing Components
Using Top-Level Containers
The JComponent Class
Using Text Components
Text Component Features
The Text Component API
How to Use Various Components
How to Make Applets
How to Use Buttons, Check Boxes, and Radio Buttons
How to Use the ButtonGroup Component
How to Use Color Choosers
How to Use Combo Boxes
How to Make Dialogs
How to Use Editor Panes and Text Panes
How to Use File Choosers
How to Use Formatted Text Fields
How to Make Frames (Main Windows)
How to Use Internal Frames
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How to Use Labels
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How to Use Layered Panes
How to Use Lists
How to Use Menus
How to Use Panels
How to Use Password Fields
How to Use Progress Bars
How to Use Root Panes
How to Use Scroll Panes
How to Use Separators
How to Use Sliders
How to Use Spinners
How to Use Split Panes
How to Use Tabbed Panes
How to Use Tables
How to Use Text Areas
How to Use Text Fields
How to Use Tool Bars
How to Use Tool Tips
How to Use Trees
How to Use HTML in Swing Components
How to Use Models
How to Use Icons
How to Use Borders
Solving Common Component Problems
Questions and Exercises: Using Swing Components
Concurrency in Swing
Initial Threads
The Event Dispatch Thread
Worker Threads and SwingWorker
Simple Background Tasks
Tasks that Have Interim Results
Canceling Background Tasks
Bound Properties and Status Methods
Questions and Exercises: Concurrency in Swing
Using Other Swing Features
How to Integrate with the Desktop Class
How to Create Translucent and Shaped Windows
How to Decorate Components with the JLayer Class
How to Use Actions
How to Use Swing Timers
How to Support Assistive Technologies
How to Use the Focus Subsystem
How to Use Key Bindings
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How to Use Modality in Dialogs
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How to Print Tables
How to Print Text
How to Create a Splash Screen
How to Use the System Tray
Solving Common Problems Using Other Swing Features
Laying Out Components Within a Container
A Visual Guide to Layout Managers
Using Layout Managers
How Layout Management Works
How to Use Various Layout Managers
How to Use BorderLayout
How to Use BoxLayout
How to Use CardLayout
How to Use FlowLayout
How to Use GridBagLayout
How to Use GridLayout
How to Use GroupLayout
A GroupLayout Example
How to Use SpringLayout
Creating a Custom Layout Manager
Doing Without a Layout Manager (Absolute Positioning)
Solving Common Layout Problems
Questions and Exercises: Laying Out Components within a Container
Modifying the Look and Feel
How to Set the Look and Feel
The Synth Look and Feel
A Synth Example
Nimbus Look and Feel
Changing the Look of Nimbus
Resizing a Component
Changing the Color Theme
For More Information
Drag and Drop and Data Transfer
Introduction to DnD
Default DnD Support
Demo - BasicDnD
TransferHandler Class
Export Methods
Import Methods
TransferSupport Class
Setting the Drop Mode
Demo - DropDemo
Choosing the Drop Action
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Demo - ChooseDropAction
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Showing the Drop Location
Location Sensitive Drop
Demo - LocationSensitiveDemo
Empty Table Drop
Drop Location Rendering
Top-Level Drop
Adding Cut, Copy and Paste (CCP)
CCP in a Text Component
CCP in a non-Text Component
Using and Creating a DataFlavor
Putting it All Together - DnD and CCP
Further Information
Solving Common Data Transfer Problems
Writing Event Listeners
Introduction to Event Listeners
General Information about Writing Event Listeners
Listeners Supported by Swing Components
Implementing Listeners for Commonly Handled Events
How to Write an Action Listener
How to Write a Caret Listener
How to Write a Change Listener
How to Write a Component Listener
How to Write a Container Listener
How to Write a Document Listener
How to Write a Focus Listener
How to Write an Internal Frame Listener
How to Write an Item Listener
How to Write a Key Listener
How to Write a List Data Listener
How to Write a List Selection Listener
How to Write a Mouse Listener
How to Write a Mouse-Motion Listener
How to Write a Mouse-Wheel Listener
How to Write a Property Change Listener
How to Write a Table Model Listener
How to Write a Tree Expansion Listener
How to Write a Tree Model Listener
How to Write a Tree Selection Listener
How to Write a Tree-Will-Expand Listener
How to Write an Undoable Edit Listener
How to Write Window Listeners
Listener API Table
Solving Common Event-Handling Problems
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Questions and Exercises: Writing Event Listeners
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Performing Custom Painting
Creating the Demo Application (Step 1)
Creating the Demo Application (Step 2)
Creating the Demo Application (Step 3)
Rening the Design
A Closer Look at the Paint Mechanism
Summary
Solving Common Painting Problems
Questions and Exercises: Performing Custom Painting
Trail: Collections
Introduction to Collections
Interfaces
The Collection Interface
The Set Interface
The List Interface
The Queue Interface
The Deque Interface
The Map Interface
Object Ordering
The SortedSet Interface
The SortedMap Interface
Summary of Interfaces
Questions and Exercises: Interfaces
Aggregate Operations
Reduction
Parallelism
Questions and Exercises: Aggregate Operations
Implementations
Set Implementations
List Implementations
Map Implementations
Queue Implementations
Deque Implementations
Wrapper Implementations
Convenience Implementations
Summary of Implementations
Questions and Exercises: Implementations
Algorithms
Custom Collection Implementations
Interoperability
Compatibility
API Design
Trail: Date Time
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Date-Time Overview
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Date-Time Design Principles
The Date-Time Packages
Method Naming Conventions
Standard Calendar
Overview
DayOfWeek and Month Enums
Date Classes
Date and Time Classes
Time Zone and Oset Classes
Instant Class
Parsing and Formatting
The Temporal Package
Temporal Adjuster
Temporal Query
Period and Duration
Clock
Non-ISO Date Conversion
Legacy Date-Time Code
Summary
Questions and Exercises: Date-Time API
Trail: Internationalization
Introduction
A Quick Example
Before Internationalization
After Internationalization
Running the Sample Program
Internationalizing the Sample Program
Checklist
Setting the Locale
Creating a Locale
BCP 47 Extensions
Identifying Available Locales
Language Tag Filtering and Lookup
The Scope of a Locale
Locale-Sensitive Services SPI
Isolating Locale-Specic Data
About the ResourceBundle Class
Preparing to Use a ResourceBundle
Backing a ResourceBundle with Properties Files
Using a ListResourceBundle
Customizing Resource Bundle Loading
Formatting
Numbers and Currencies
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Using Predened Formats
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Customizing Formats
Dates and Times
Using Predened Formats
Customizing Formats
Changing Date Format Symbols
Messages
Dealing with Compound Messages
Handling Plurals
Working with Text
Checking Character Properties
Comparing Strings
Performing Locale-Independent Comparisons
Customizing Collation Rules
Improving Collation Performance
Unicode
Terminology
Supplementary Characters as Surrogates
Character and String APIs
Sample Usage
Design Considerations
More Information
Detecting Text Boundaries
About the BreakIterator Class
Character Boundaries
Word Boundaries
Sentence Boundaries
Line Boundaries
Converting Latin Digits to Other Unicode Digits
Converting Non-Unicode Text
Byte Encodings and Strings
Character and Byte Streams
Normalizing Text
Working with Bidirectional Text with the JTextComponent Class
Internationalization of Network Resources
Internationalized Domain Name
Service Providers for Internationalization
Installing a Custom Resource Bundle as an Extension
Trail: 2D Graphics
Overview of the Java 2D API Concepts
Coordinates
Java 2D Rendering
Geometric Primitives
Text
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Images
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Printing
Getting Started with Graphics
Working with Geometry
Drawing Geometric Primitives
Drawing Arbitrary Shapes
Stroking and Filling Graphics Primitives
Working with Text APIs
Font Concepts
Text Layout Concepts
Physical and Logical Fonts
Measuring Text
Advanced Text Display
Displaying Antialiased Text by Using Rendering Hints
Using Text Attributes to Style Text
Drawing Multiple Lines of Text
Working with Bidirectional Text
Working with Images
Reading/Loading an Image
Drawing an Image
Creating and Drawing to an Image
Writing/Saving an Image
Printing
A Basic Printing Program
Using Print Setup Dialogs
Printing a Multiple Page Document
Working with Print Services and Attributes
Printing the Contents of a User Interface
Printing Support in Swing Components
Advanced Topics in Java2D
Transforming Shapes, Text, and Images
Clipping the Drawing Region
Compositing Graphics
Controlling Rendering Quality
Constructing Complex Shapes from Geometry Primitives
Supporting User Interaction
Trail: Sound
Overview of the Sampled Package
Accessing Audio System Resources
Playing Back Audio
Capturing Audio
Processing Audio with Controls
Using Files and Format Converters
Overview of the MIDI Package
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Accessing MIDI System Resources
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Transmitting and Receiving MIDI Messages
Introduction to Sequencers
Using Sequencer Methods
Using Advanced Sequencer Features
Synthesizing Sound
Introduction to the Service Provider Interfaces
Providing Sampled-Audio Services
Providing MIDI Services
Trail: JavaBeans(TM)
Quick Start
Creating a Project
A Button is a Bean
Wiring the Application
Using a Third-Party Bean
Writing JavaBeans Components
Properties
Methods
Events
Using a BeanInfo
Advanced JavaBeans Topics
Bean Persistence
Long Term Persistence
Bean Customization
Trail: JDBC(TM) Database Access
JDBC Introduction
JDBC Architecture
A Relational Database Overview
JDBC Basics
Getting Started
Processing SQL Statements with JDBC
Establishing a Connection
Connecting with DataSource Objects
Handling SQLExceptions
Setting Up Tables
Retrieving and Modifying Values from Result Sets
Using Prepared Statements
Using Transactions
Using RowSet Objects
Using JdbcRowSet Objects
Using CachedRowSetObjects
Using JoinRowSet Objects
Using FilteredRowSet Objects
Using WebRowSet Objects
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Using Advanced Data Types
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Using Large Objects
Using SQLXML Objects
Using Array Objects
Using DISTINCT Data Type
Using Structured Objects
Using Customized Type Mappings
Using Datalink Objects
Using RowId Objects
Using Stored Procedures
Using JDBC with GUI API
Trail: Java Management Extensions (JMX)
Overview of the JMX Technology
Why Use the JMX Technology?
Architecture of the JMX Technology
Monitoring and Management of the Java Virtual Machine
Introducing MBeans
Standard MBeans
MXBeans
Notications
Remote Management
Exposing a Resource for Remote Management By JConsole
Creating a Custom JMX Client
Trail: Java API for XML Processing (JAXP)
Introduction to JAXP
Overview of the Packages
Simple API for XML APIs
Document Object Model APIs
Extensible Stylesheet Language Transformations APIs
Streaming API for XML APIs
Finding the JAXP Sample Programs
Where Do You Go From Here?
Simple API for XML
When to Use SAX
Parsing an XML File Using SAX
Implementing SAX Validation
Handling Lexical Events
Using the DTDHandler and EntityResolver
Further Information
Document Object Model
When to Use DOM
Reading XML Data into a DOM
Validating with XML Schema
Further Information
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Extensible Stylesheet Language Transformations
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Introducing XSL, XSLT, and XPath
How XPath Works
Writing Out a DOM as an XML File
Generating XML from an Arbitrary Data Structure
Transforming XML Data with XSLT
Streaming API for XML
Why StAX?
StAX API
Using StAX
Oracle's Streaming XML Parser Implementation
Example Code
Further Information
JAXP 1.5 and New Properties
Background
External Resources
New Properties
Scope and Order
Relationship with the SecurityManager
Property Settings in the JDK
Using the Properties
Error Handling
StAX
Conclusion
References
Processing Limits
Processing Limit Denitions
Scope and Order
Using the Limits
Error Handling
StAX
Samples
Trail: RMI
An Overview of RMI Applications
Writing an RMI Server
Designing a Remote Interface
Implementing a Remote Interface
Creating a Client Program
Compiling and Running the Example
Compiling the Example Programs
Running the Example Programs
Trail: Security Features in Java SE
Security Features Overview
Creating a Policy File
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Set up a Policy File to Grant the Required Permission
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Start Policy Tool
Grant the Required Permission
Save the Policy File
Quick Tour of Controlling Applications
Observe Application Freedom
See How to Restrict Applications
Set up the Policy File to Grant the Required Permissions
Open the Policy File
Grant the Required Permissions
Save the Policy File
See the Policy File Eects
API and Tools Use for Secure Code and File Exchanges
Signing Code and Granting It Permissions
Steps for the Code Signer
Download and Try the Sample Application
Create a JAR File Containing the Class File
Generate Keys
Sign the JAR File
Export the Public Key Certicate
Steps for the Code Receiver
Observe the Restricted Application
Import the Certicate as a Trusted Certicate
Set Up a Policy File to Grant the Required Permission
Start Policy Tool
Specify the Keystore
Add a Policy Entry with a SignedBy Alias
Save the Policy File
See the Policy File Eects
Exchanging Files
Steps for the Contract Sender
Create a JAR File Containing the Contract
Generate Keys
Sign the JAR File
Export the Public Key Certicate
Steps for the Contract Receiver
Import the Certicate as a Trusted Certicate
Verify the JAR File Signature
Generating and Verifying Signatures
Generating a Digital Signature
Prepare Initial Program Structure
Generate Public and Private Keys
Sign the Data
Save the Signature and the Public Key in Files
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Compile and Run the Program
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Verifying a Digital Signature
Prepare Initial Program Structure
Input and Convert the Encoded Public Key Bytes
Input the Signature Bytes
Verify the Signature
Compile and Run the Program
Weaknesses and Alternatives
Implementing Your Own Permission
ExampleGame
The HighScore Class
The HighScorePermission Class
A Sample Policy File
Putting It All Together
Steps for the HighScore Developer (Chris)
Steps for the ExampleGame Developer (Terry)
Steps for a User Running ExampleGame (Kim)
Trail: The Extension Mechanism
Creating and Using Extensions
Installed Extensions
Download Extensions
Understanding Extension Class Loading
Creating Extensible Applications
Making Extensions Secure
Setting Privileges for Extensions
Sealing Packages in Extensions
Trail: The Reection API
Classes
Retrieving Class Objects
Examining Class Modiers and Types
Discovering Class Members
Troubleshooting
Members
Fields
Obtaining Field Types
Retrieving and Parsing Field Modiers
Getting and Setting Field Values
Troubleshooting
Methods
Obtaining Method Type Information
Obtaining Names of Method Parameters
Retrieving and Parsing Method Modiers
Invoking Methods
Troubleshooting
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Constructors
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Finding Constructors
Retrieving and Parsing Constructor Modiers
Creating New Class Instances
Troubleshooting
Arrays and Enumerated Types
Arrays
Identifying Array Types
Creating New Arrays
Getting and Setting Arrays and Their Components
Troubleshooting
Enumerated Types
Examining Enums
Getting and Setting Fields with Enum Types
Troubleshooting
Trail: Custom Networking
Overview of Networking
What You May Already Know About Networking in Java
Networking Basics
Working with URLs
What Is a URL?
Creating a URL
Parsing a URL
Reading Directly from a URL
Connecting to a URL
Reading from and Writing to a URLConnection
All About Sockets
What Is a Socket?
Reading from and Writing to a Socket
Writing the Server Side of a Socket
All About Datagrams
What Is a Datagram?
Writing a Datagram Client and Server
Broadcasting to Multiple Recipients
Programmatic Access to Network Parameters
What Is a Network Interface?
Retrieving Network Interfaces
Listing Network Interface Addresses
Network Interface Parameters
Working With Cookies
HTTP State Management With Cookies
CookieHandler Callback Mechanism
Default CookieManager
Custom CookieManager
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Trail: Bonus
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Generics
Introduction
Dening Simple Generics
Generics and Subtyping
Wildcards
Generic Methods
Interoperating with Legacy Code
The Fine Print
Class Literals as Runtime-Type Tokens
More Fun with Wildcards
Converting Legacy Code to Use Generics
Acknowledgements
nd more here
Source : The Really Big Index
7.3kViewsViewUpvotes
GaneshP,Founder,MyExamCloud.com
WrittenNov4
Java is a language and it has following editions:
Java SE for desktop application development.
Java EE for web based enterprise application development.
Java ME for mobile application development.
The core Java refers Java SE APIs and OO concepts:
OO Concepts
Class
Object
Primitive Types
Object types
Pass by value vs. Pass by reference
Methods
Constructors
Loops
Decision Makers
Operators and assignments
Exceptions
Java Collections (util package)
The advanced Java refers Java SE advanced APIs like JDBC, Concurrency, Swing, AWT, etc.
Some people refer Java EE also under advanced Java.
JDBC
Design Patterns
Concurreny
Threads
Java Servlets
JSP
EJB
JPA
JSF
JAX-RS
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JAX-WS
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566ViewsAnswerrequestedbyJayaMadhuri
PradeepBande,studiedatWalchandCollegeofEngineering,Sangli
WrittenJun14,2016
2.4.2 Real Constant
2.4.3 Character Constant
2.4.4 String Constant
2.4.5 Symbolic constant
2.4.6 Backslash character constant
2.5 Comments
2.6 Command line arguments
3.OPERATORS
3.1 Introduction
3.2 Tokens in Java
3.2.1 Identiers
3.2.2 Litrals
3.2.3 Keywords
3.2.4 Operator
3.2.4.1 Arithmetic operators
3.2.4.2 Logical operators
3.2.4.3 Relational operators
3.2.4.4 Assignment operators
3.2.4.5 Conditional operators
3.2.4.6 Increment and decrement operators
3.2.4.7 Shift operator
3.2.5 Separators
4.Control Structure
4.1 Introduction
4.2 Control structure
4.2.1 Selection Statement
4.2.1.1 if statement
4.2.1.1.1 Simple if statement
4.2.1.1.2 The if...else statement
4.2.1.1.3 Nesting of if-else statement
4.2.1.2 switch statement
4.2.2 Iteration Statement
4.2.2.1 for loop
4.2.2.2 while loop
4.2.2.3 do-while loop
4.2.3 Jump in Statement
5.Classes and Objects, Constructors
5.1 Objective
5.2 class
5.2.1 Crea:ng main
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in a separate class
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5.2.2 Methods with parameters
5.2.3 Methods with a Return Type
5.2.4 Method Overloading
5.2.5 Passing Objects as Parameters
5.2.6 Passing Values to methods and Constructor:
5.2.7 Passing Values to methods and Constructor:
5.2.8 ABSTRACT CLASSES
6.Interfaces
6.1 Introduction
6.2 More about
interface
6.3 Access
6.4 Multiple Inheritance
6.5 Interfaces and Abstract Classes
6.6 Inheritance within interfaces
7.EXCEPTION HANDLING
7.0 Objective
7.1 Introduction
7.2 Overview
7.3 What is Exceptions and handling exception?
7.3.1 Compile time errors
7.3.2 Run time errors
7.3.3 try...catch:
7.3.4 Using Multiple catch Blocks
7.3.5 nally Block
7.3.6 Throwing an Exception
7.3.6.1 Using the throw Statement
7.3.6.2 Using the throws Statement
8.I/O Packages
8.1 Introduction
8.2 Stream
8.2.1.1 InputStream
8.2.1.2 OutputStream
8.7 Working with Reader classes
8.7.1 InputStreamReader
8.7.2 BueredReader
8.8.1 FileInputstream
8.8.2 FileOutputStream
9.Multi threading
9.0 Objective: In this lesson of Java Tutorial, you
will learn...
9.1 Introduction:
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9.2 Overview:
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9.3.1 Thread Life cycle:
9.3.2 Advantages of multithreading over multi-taski
ng:
9.3.3 Thread Creation and simple programs:
9.3.4 Synchronized threads:
10.Applets
10.1 Introduction to Applet
10.2 Applet vs Application
10.3 Applet class
10.4 Advantages of Applet
10.5 Applet Lifecycle
10.6 My First Applet
10.7 Applet tag
10.8 Passing Parameters to Applet
10.9 Types of Applets
10.10 Examples
11.Graphical User Interface (GUI) with frames
11.1 GUI Components
11.2 Interface and Classes of AWT Package
11.2.1 Labels
11.2.2 Buttons
11.2.3 Check Boxes
11.2.4 Radio Button
11.2.5 Text Area
11.2.6 Text Field etc.
12.EventHandling
12.0 Introduction
12.1 Event
12.2 Event Source
12.3 Event Classes
12.4 Event Listener
12.5 Examples
12.6 Handling Windows Events
13.Packages
13.1 Creating packages
13.2 Importing packages
13.3 Importing and extending packages
13.4 Access Specires
14. special keywords
14.1 this
14.2 nal
14.3 super
14.4 static
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14.5 nalize method
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15. wrapper classes
15.1 Integer
15.2 Float
15.3 Double
15.4 Short
15.5 Byte etc.
ADVANCED JAVA SYLLABUS
1.Swing
1.1 Introduction to JFC (Java Foundation Classes)
1.2 Swing
1.3 Swing Features
1.4 JComponent
1.5 JApplet
1.6 JFrame
1.7 JPannel
1.8 JButtons,
1.9 Jcheckboxes
1.10 and JRadiobuttons
1.11 JTextField
1.12 JMenu
1.13 JMenuBar
1.14 JMenuItem
1.15 JOptionPane etc.
2.JDBC
2.1 Java and JDBC
2.2 JDBC VS ODBC
2.3 JDBC DRIVER MODEL
2.4 JDBC Driver Types
2.5 Two-tier Architecture for Data Access
2.6 Three-tier Architecture for Data Access
2.7 Types of Driver Managers
3. Database connectivity
3.1 Introduction
3.2 A connection can be open with the help of follo
wing steps
3.3 Connecting to an ODBC Data Source
3.4 JDBC Programs
4. RMI
4.1 Introduction to RMI(Remote method invocation)
4.2 Rmi compiler
4.3 Rmi registery
4.4 RMI congrationr
4.5 RMI implementation
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4.6 Examples
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5. Networking
5.1 Introduction to networking
5.2 Socket, ServerSocket Classes
5.3 Client side programming
5.4 Server side Programming
5.5 TCP/IP protocols
6.Util packages and classes
6.1 Vector
6.2 ArrayList
6.3 HashMap
6.4 TreeMap
6.5 LinkedList
6.6 Random
7. java Beans
7.1 introduction to java Beans
7.2 BDK1.2 Packages
7.3 Examples and implementations
8. Introduction to J2EE
8.1 Introduction
8.2 ClientSide and Server side Introduction
You can download in pdf format from : http://www.inceptratechnologies....
2.6kViewsViewUpvotesAnswerrequestedbyVenkateshGunda
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