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Fantasy Alternatives
Similar projects and alternatives to fantasy
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Stream
Stream - Scalable APIs for Chat, Feeds, Moderation, & Video. Stream helps developers build engaging apps that scale to millions with performant and flexible Chat, Feeds, Moderation, and Video APIs and SDKs powered by a global edge network and enterprise-grade infrastructure.
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phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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InfluxDB
InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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PixelVision8
Discontinued Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
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dflat
dflat is a BASIC-like language for 8-bit micros and retro computers running on 6502 and 65c02 (by 6502Nerd)
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
fantasy discussion
fantasy reviews and mentions
- How to Start Making Games in JavaScript with No Experience
I'm confused by your advice, honestly. Defold is definitely not ultra-light, it's a whole ide/studio engine. If I was recommending for ease of entry, I'd 100% pick a "fantasy console" like Pico-8[1] or one of the many alternatives[2] that are free and use a different language if Lua isn't the person's thing.
Second, Phaser[3] actually IS regular javascript. It's the opposite of Defold that is a whole node based editor thing. Phaser is just a an API you use in a script file, that you just splonk into your html page. I don't know how much more standard JS you can get than that.
[1]: https://www.lexaloffle.com/pico-8.php
[2]: https://github.com/paladin-t/fantasy
[3]: https://docs.phaser.io/phaser/getting-started/set-up-dev-env... (linked to the hello world example)
- A curated list of available fantasy consoles/computers
- Matanuska ADR 016 - ECMA-55 Compliance
I also discovered two fantasy console implementations which discuss adherence to ECMA-55:
- Matanuska ADR 015 - String Concatenation Operator
While researching fantasy consoles, I learned about a BASIC implementation called Atto. In its "from BASIC" doc, it mentions that it uses ; as its string concatenation operator.
- I'm Publishing Matanuska BASIC's ADRs
You can see some hints of these in fantasy consoles, such as BASIC8. BASIC8 in particular supports many modern features, such as classes and coroutines, and has fine-grained file support.
- Picotron Is a Fantasy Workstation
There are plenty of alternatives you could find on [1] in the context of fantasy console, almost all of them, oss or proprietary, active or dormant. And honestly many of them were inspired by PICO-8.
[1]: https://github.com/paladin-t/fantasy
- Lista de Fantasy Consoles/Computers
- Why hasn't anyone considered porting the game this way
- Video games that help you learn programming/networking/databases?
Also look into fantasy game consoles. They are emulators of fake game consoles that you make your own games for using built in tools and they use a variety of languages. They're usually free and/or open source, too. There's a master list here but to save you a click, the most popular/favorite ones are:
- does anyone know a game engine the emulates the power and limitations of the snes?
I know that there are a bunch of "fantasy consoles" that provide constrained programming environments more or less similar to developing on older consoles. Pico-8 and TIC-80 are two well-known ones. Quadplay looks interesting to me, probably a bit more powerful than the SNES, but in the ballpark, in terms of resolution and color capabilities.
- A note from our sponsor - InfluxDB www.influxdata.com | 24 Dec 2025
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paladin-t/fantasy is an open source project licensed under Creative Commons Zero v1.0 Universal which is not an OSI approved license.