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Exemple of a JSON library: https://github.com/nlohmann/json (For XML, there's tinyxml)
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Stream
Stream - Scalable APIs for Chat, Feeds, Moderation, & Video. Stream helps developers build engaging apps that scale to millions with performant and flexible Chat, Feeds, Moderation, and Video APIs and SDKs powered by a global edge network and enterprise-grade infrastructure.
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BLIB
Small organized collection of common code I have accumulated over the years that has amassed into a proper 2d game engine
Link to my engine's version, though some things are a bit of a mess: https://github.com/benreid24/BLIB/tree/master/include/BLIB/Serialization
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refl-cpp
Static reflection for C++17 (compile-time enumeration, attributes, proxies, overloads, template functions, metaprogramming).
I’ve been using https://github.com/veselink1/refl-cpp for my recent project where i needed reflections, especially for serialization. Cant wait for c++48 and reflections in standard
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