real-time-cpp
micro-gl
| real-time-cpp | micro-gl | |
|---|---|---|
| 3 | 6 | |
| 752 | 346 | |
| 2.4% | 0.0% | |
| 9.4 | 3.4 | |
| 3 days ago | 6 months ago | |
| C++ | C++ | |
| gtkbook License | GNU General Public License v3.0 or later |
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real-time-cpp
- C++20 for bare-metal microcontroller programming
Great work. I can recommend to take a look on source code repo for Real-Time C++ book (by Christopher Kormanyous) it contains some interesting examples and use cases. The book itself is also nice
- ring allocator, help
Link here.
- Advice on using C++ in low level embedded
Currently leaning C++ for embedded as well. My guideline book that I am reading at the moment is "Real-Time C++ by Christopher Kormanyos (third edition)" (https://github.com/ckormanyos/real-time-cpp)
micro-gl
- Micro-Gl Public Headers Only C++11 CPU Vector Graphics. No Std-Lib, FPU or GPU
- I created a graphics engine and vector graphics engine, that can run on any computer. I would love to get your support with this. Should I use Conan for this ? any suggestions ?
- I created a graphics engine and vector graphics engine, that can run on any computer with C++11. I would love to get your support with this. Should I use C++2x ? I really wonder about modernization.
- I created a graphics engine and vector graphics engine, that can run on any computer. I would love to get your support with this.
- C++11 CPU vector graphics. no STD lib, no FPU and no GPU required
What are some alternatives?
amp-embedded-infra-lib - amp-embedded-infra-lib is a set of C++ libraries and headers that provide heap-less, STL like, infrastructure for embedded software development
HFSM2 - High-Performance Hierarchical Finite State Machine Framework
o1heap - Constant-complexity, deterministic, very fast memory allocator (heap) for hard real-time high-integrity embedded systems. Allocation takes ≈165 cycles on Cortex M4. There is little activity because the project is finished and does not require further changes.
distortos - object-oriented C++ RTOS for microcontrollers
wide-integer - Wide-Integer implements a generic C++ template for uint128_t, uint256_t, uint512_t, uint1024_t, etc.
micro-tess - Headers Only C++11 Geometry Tessellation library for Vector Graphics, that can run on any computer with or without FPU. No standard library required.