Python | Playing audio file in Pygame

Python | Playing audio file in Pygame

pygame is a popular library for game development in Python, but it also provides functionality to play audio files. Here's a basic guide on how to play an audio file using pygame:

  1. Installation: Before you can use pygame, you need to install it. You can do this using pip:

    pip install pygame 
  2. Playing an Audio File: Here's a basic script to play an audio file using pygame:

    import pygame.mixer import time # Initialize the pygame mixer pygame.mixer.init() # Load your audio file sound = pygame.mixer.Sound('path_to_your_audio_file.wav') # Play the audio sound.play() # Wait for the audio to end (optional but prevents the script from immediately ending) while pygame.mixer.get_busy(): time.sleep(1) 

    Replace 'path_to_your_audio_file.wav' with the path to your audio file. Note that pygame works natively with .wav files. If you want to play .mp3 files, you might need to make sure you've SDL_mixer installed with the proper codecs.

  3. Controlling the Volume:

    You can also control the volume of the audio playback:

    # Set volume, the value should be between 0.0 (mute) and 1.0 (max volume) sound.set_volume(0.5) 
  4. Stopping the Audio:

    If you want to stop the audio playback before it ends, you can use:

    pygame.mixer.stop() 

Remember, pygame is mainly designed for game development, so it works based on a loop. In a typical game scenario, you would have a game loop running, and you wouldn't need to specifically wait for the audio to finish as done in the example above with time.sleep().


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