android - How to get Bitmap from an Uri?

Android - How to get Bitmap from an Uri?

To get a Bitmap from a Uri in Android, you can use the BitmapFactory class along with an InputStream obtained from the Uri. Here's how you can do it:

import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.net.Uri; import java.io.FileNotFoundException; import java.io.IOException; import java.io.InputStream; public class BitmapUtils { public static Bitmap getBitmapFromUri(Context context, Uri uri) { InputStream inputStream = null; try { // Open an input stream from the Uri inputStream = context.getContentResolver().openInputStream(uri); // Decode the input stream into a Bitmap if (inputStream != null) { return BitmapFactory.decodeStream(inputStream); } } catch (FileNotFoundException e) { e.printStackTrace(); } finally { // Close the input stream to free up resources if (inputStream != null) { try { inputStream.close(); } catch (IOException e) { e.printStackTrace(); } } } return null; } } 

In this code:

  • getBitmapFromUri() method takes a Context and a Uri as parameters and returns a Bitmap.
  • It opens an input stream from the provided Uri using getContentResolver().openInputStream(uri).
  • It then decodes the input stream into a Bitmap using BitmapFactory.decodeStream(inputStream).
  • Finally, it closes the input stream to release resources.

You can use this method to retrieve a Bitmap from any Uri, including Uris from file paths, content providers, or other sources. Make sure to handle exceptions properly and handle null returns if the Uri does not contain valid image data.

Examples

  1. "android convert Uri to Bitmap"

    • Description: Convert a Uri to a Bitmap in Android, typically to display an image from a URI source.
    • Code:
      import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.net.Uri; import java.io.InputStream; Uri uri = Uri.parse("content://path/to/image"); InputStream inputStream = getContentResolver().openInputStream(uri); Bitmap bitmap = BitmapFactory.decodeStream(inputStream); 
  2. "android load Bitmap from Uri in an ImageView"

    • Description: Load a Bitmap from a Uri and display it in an ImageView.
    • Code:
      import android.widget.ImageView; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.net.Uri; ImageView imageView = findViewById(R.id.myImageView); Uri uri = Uri.parse("content://path/to/image"); InputStream inputStream = getContentResolver().openInputStream(uri); Bitmap bitmap = BitmapFactory.decodeStream(inputStream); imageView.setImageBitmap(bitmap); // Display the bitmap 
  3. "android decode Bitmap from Uri efficiently"

    • Description: Efficiently decode a Bitmap from a Uri to prevent memory issues.
    • Code:
      import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.net.Uri; import java.io.InputStream; Uri uri = Uri.parse("content://path/to/image"); InputStream inputStream = getContentResolver().openInputStream(uri); BitmapFactory.Options options = new BitmapFactory.Options(); options.inSampleSize = 2; // Reduces memory usage by scaling down Bitmap bitmap = BitmapFactory.decodeStream(inputStream, null, options); 
  4. "android get Bitmap from Uri with Glide"

    • Description: Use Glide to convert a Uri to a Bitmap, providing efficient handling of image loading.
    • Code:
      import com.bumptech.glide.Glide; import android.graphics.Bitmap; import com.bumptech.glide.request.target.CustomTarget; import android.graphics.drawable.Drawable; import android.net.Uri; Uri uri = Uri.parse("content://path/to/image"); Glide.with(this) .asBitmap() .load(uri) .into(new CustomTarget<Bitmap>() { @Override public void onResourceReady(Bitmap resource, com.bumptech.glide.request.transition.Transition<? super Bitmap> transition) { // 'resource' is the Bitmap loaded from the Uri } @Override public void onLoadCleared(Drawable placeholder) { // Cleanup if needed } }); 
  5. "android get Bitmap from Uri with Picasso"

    • Description: Use Picasso to get a Bitmap from a Uri, providing an alternative to Glide.
    • Code:
      import com.squareup.picasso.Picasso; import android.graphics.Bitmap; import android.net.Uri; import com.squareup.picasso.Target; import android.graphics.drawable.Drawable; Uri uri = Uri.parse("content://path/to/image"); Picasso.get() .load(uri) .into(new Target() { @Override public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) { // 'bitmap' is the loaded Bitmap from the Uri } @Override public void onBitmapFailed(Exception e, Drawable errorDrawable) { // Handle error } @Override public void onPrepareLoad(Drawable placeHolderDrawable) { // Prepare if needed } }); 
  6. "android get Bitmap from Uri in background thread"

    • Description: Retrieve a Bitmap from a Uri in a background thread to avoid blocking the UI.
    • Code:
      import android.os.AsyncTask; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.net.Uri; import java.io.InputStream; new AsyncTask<Void, Void, Bitmap>() { @Override protected Bitmap doInBackground(Void... voids) { try { Uri uri = Uri.parse("content://path/to/image"); InputStream inputStream = getContentResolver().openInputStream(uri); return BitmapFactory.decodeStream(inputStream); } catch (Exception e) { e.printStackTrace(); return null; } } @Override protected void onPostExecute(Bitmap bitmap) { if (bitmap != null) { // Use the Bitmap } } }.execute(); 
  7. "android handle large Bitmap from Uri"

    • Description: Handle a large Bitmap from a Uri to avoid memory issues, by scaling down or using BitmapFactory.Options.
    • Code:
      import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.net.Uri; import java.io.InputStream; Uri uri = Uri.parse("content://path/to/image"); InputStream inputStream = getContentResolver().openInputStream(uri); BitmapFactory.Options options = new BitmapFactory.Options(); options.inJustDecodeBounds = true; // Read dimensions only BitmapFactory.decodeStream(inputStream, null, options); int requiredWidth = 400; // Desired dimensions int requiredHeight = 400; int scaleFactor = Math.min(options.outWidth / requiredWidth, options.outHeight / requiredHeight); options.inSampleSize = scaleFactor; options.inJustDecodeBounds = false; // Decode with sample size InputStream newStream = getContentResolver().openInputStream(uri); Bitmap bitmap = BitmapFactory.decodeStream(newStream, null, options); 
  8. "android get Bitmap from Uri with rotation handling"

    • Description: Retrieve a Bitmap from a Uri and correct its rotation based on EXIF data.
    • Code:
      import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.net.Uri; import java.io.InputStream; import android.media.ExifInterface; Uri uri = Uri.parse("content://path/to/image"); InputStream inputStream = getContentResolver().openInputStream(uri); Bitmap bitmap = BitmapFactory.decodeStream(inputStream); // Get EXIF data to check rotation ExifInterface exif = new ExifInterface(inputStream); int orientation = exif.getAttributeInt(ExifInterface.TAG_ORIENTATION, ExifInterface.ORIENTATION_NORMAL); switch (orientation) { case ExifInterface.ORIENTATION_ROTATE_90: bitmap = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), new Matrix().postRotate(90), true); break; case ExifInterface.ORIENTATION_ROTATE_180: bitmap = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), new Matrix().postRotate(180), true); break; case ExifInterface.ORIENTATION_ROTATE_270: bitmap = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), new Matrix().postRotate(270), true); break; } 
  9. "android get Bitmap from Uri with error handling"

    • Description: Convert a Uri into a Bitmap with error handling in case of exceptions during the conversion process.
    • Code:
      import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.net.Uri; import java.io.InputStream; try { Uri uri = Uri.parse("content://path/to/image"); InputStream inputStream = getContentResolver().openInputStream(uri); Bitmap bitmap = BitmapFactory.decodeStream(inputStream); } catch (Exception e) { e.printStackTrace(); // Handle error gracefully } 
  10. "android get Bitmap from Uri with cache handling"

    • Description: Retrieve a Bitmap from a Uri with a caching strategy to improve efficiency.
    • Code:
      import android.graphics.Bitmap; import android.net.Uri; import java.util.HashMap; class BitmapCache { private final HashMap<String, Bitmap> cache = new HashMap<>(); public Bitmap getBitmap(Uri uri) { return cache.get(uri.toString()); } public void putBitmap(Uri uri, Bitmap bitmap) { cache.put(uri.toString(), bitmap); } } // Usage in activity or fragment BitmapCache bitmapCache = new BitmapCache(); Uri uri = Uri.parse("content://path/to/image"); Bitmap bitmap = bitmapCache.getBitmap(uri); // Retrieve from cache if (bitmap == null) { InputStream inputStream = getContentResolver().openInputStream(uri); bitmap = BitmapFactory.decodeStream(inputStream); bitmapCache.putBitmap(uri, bitmap); // Store in cache } 

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