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README.md

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@@ -63,8 +63,6 @@ This repository is about cool design patterns written in Unity3D C#.
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[Command Pattern 命令模式]: https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Command%20Pattern
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[Flyweight Pattern 享元模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Flyweight%20Pattern
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[Observer Pattern 观察者模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Observer%20Pattern
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[Singleton Pattern 单例模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Singleton%20Pattern
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[Prototype Pattern 原型模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Prototype%20Pattern
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[Chain of Responsibility Pattern 责任链模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Chain%20of%20Responsibility%20Pattern
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[Mediator Pattern 中介者模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Mediator%20Pattern
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[Interpreter Pattern 解释器模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Interpreter%20Pattern
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[Decorator Pattern 装饰模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Decorator%20Pattern
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[Facade Pattern 外观模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Facade%20Pattern
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[Proxy Pattern 代理模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Proxy%20Pattern
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[Abstract Factory Pattern 抽象工厂模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Abstract%20Factory%20Pattern
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[Builder Pattern 建造者模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Builder%20Pattern
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[Factory Method Pattern 工厂方法模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Factory%20Method%20Pattern
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[Abstract Factory Pattern 抽象工厂模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Creational%20Patterns/Abstract%20Factory%20Pattern
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[Builder Pattern 建造者模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Creational%20Patterns/Builder%20Pattern
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[Factory Method Pattern 工厂方法模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Creational%20Patterns/Factory%20Method%20Pattern
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[Prototype Pattern 原型模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Creational%20Patterns/Prototype%20Pattern
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[Singleton Pattern 单例模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Creational%20Patterns/Singleton%20Pattern
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[Subclass Sandbox 子类沙盒模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/SubclassSandbox%20Pattern
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[Gang of Four Patterns]:https://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612/ref=sr_1_1?ie=UTF8&qid=1476338345&sr=8-1&keywords=design+patterns
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[Game Programming Patterns]:http://gameprogrammingpatterns.com/

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