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wxPython - Destroy button widget using Destroy() function

Last Updated : 26 Jun, 2020
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In this article we will learn that, how can we destroy a button widget from a window using Destroy() function in wx.Button class of wxPython. Destroy() function is used to simply destroy a window or widget safely. Destroy() returns True if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion.
Syntax: wx.StaticText.Destroy(self) Parameters: Destroy() function takes no arguments. Return Type: bool Returns: True if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion.
Code Example: Python3 1==
import wx class Example(wx.Frame):  def __init__(self, *args, **kwargs):  super(Example, self).__init__(*args, **kwargs)  self.InitUI()  def InitUI(self):  self.locale = wx.Locale(wx.LANGUAGE_ENGLISH)  # create parent panel  self.pnl = wx.Panel(self)    # create a button at point (20, 50)  self.btn1 = wx.Button(self.pnl, id = 1, label ="Remove Text", pos =(20, 50))  # create button to destroy  self.btn0 = wx.Button(self.pnl, id = 1, label ="Click button to remove", pos =(20, 20))  # bind Onclick() function with button  self.btn1.Bind(wx.EVT_BUTTON, self.Onclick)  self.SetSize((350, 250))  self.SetTitle('wx.Button')  self.Centre()  def Onclick(self, e):  # destroy btn0 button  self.btn0.Destroy() def main():  app = wx.App()  ex = Example(None)  ex.Show()  app.MainLoop() if __name__ == '__main__':  main() 
Output Window: before Destroy() after Destroy()

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