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turtle.addshape() function in Python

Last Updated : 28 Jul, 2020
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The turtle module provides turtle graphics primitives, in both object-oriented and procedure-oriented ways. Because it uses Tkinter for the underlying graphics, it needs a version of Python installed with Tk support.

turtle.addshape()

This function is used to Adds a turtle shape to TurtleScreen's shapelist.

Syntax :

turtle.addshape(name, shape=None) 

Parameters:

Arguments            Description                                                      
namename of a gif-file
shapeshape is a tuple of pairs of coordinates

Below is the implementation of the above method with some examples :

Example 1 :

Python3
# import package import turtle # print list of the all # shapes available print(turtle.getshapes()) # add shape to the shape list turtle.addshape(name="gfg.gif",shape=None) # check the updated shape list print(turtle.getshapes()) 

Output :

['arrow', 'blank', 'circle', 'classic', 'square', 'triangle', 'turtle'] ['arrow', 'blank', 'circle', 'classic', 'gfg.gif', 'square', 'triangle', 'turtle']

Example 2 :

Python3
# import package import turtle # add shape to the shape list as above turtle.addshape(name="gfg.gif",shape=None) # set turtle with new shape # and new position turtle.shape("gfg.gif") turtle.up() turtle.setpos(-10,10) turtle.down() # loop for motion for i in range(22): turtle.fd(40+5*i) turtle.right(90) 

Output :


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