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SDL_MouseButtonEvent

Mouse button event structure (event.button.*)

Header File

Defined in <SDL3/SDL_events.h>

Syntax

typedef struct SDL_MouseButtonEvent {  SDL_EventType type; /**< SDL_EVENT_MOUSE_BUTTON_DOWN or SDL_EVENT_MOUSE_BUTTON_UP */  Uint32 reserved;  Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */  SDL_WindowID windowID; /**< The window with mouse focus, if any */  SDL_MouseID which; /**< The mouse instance id in relative mode, SDL_TOUCH_MOUSEID for touch events, or 0 */  Uint8 button; /**< The mouse button index */  bool down; /**< true if the button is pressed */  Uint8 clicks; /**< 1 for single-click, 2 for double-click, etc. */  Uint8 padding;  float x; /**< X coordinate, relative to window */  float y; /**< Y coordinate, relative to window */ } SDL_MouseButtonEvent;

Version

This struct is available since SDL 3.2.0.


CategoryAPI, CategoryAPIStruct, CategoryEvents


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