A rectangle stored using floating point values.
Defined in <SDL3/SDL_rect.h>
typedef struct SDL_FRect { float x; float y; float w; float h; } SDL_FRect;The origin of the coordinate space is in the top-left, with increasing values moving down and right. The properties x and y represent the coordinates of the top-left corner of the rectangle.
This struct is available since SDL 3.2.0.