Shadows
To enable shadows :
- set
shadowonRenderer, - set
cast-shadowon light, - set
cast-shadow/receive-shadowon mesh.
Example :
<Renderer shadow> <Camera :position="{ z: 100 }" /> <Scene> <PointLight :position="{ y: 50, z: 50 }" cast-shadow :shadow-map-size="{ width: 512, height: 512 }" /> <Box :size="10" :rotation="{ x: 1, z: 1 }" cast-shadow> <LambertMaterial /> </Box> <Plane :width="100" :height="100" :position="{ z: -20 }" receive-shadow> <LambertMaterial /> </Plane> </Scene> </Renderer>