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Content/高品质后处理:十种图像模糊算法的总结与实现 Expand file tree Collapse file tree 1 file changed +2
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lines changed Original file line number Diff line number Diff line change @@ -232,7 +232,7 @@ Box Blur也是线性可分的,如有需要,也可以借助其此性质,如
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233233另外box blur也有不少扩展与变体,比如Tent Blur(两次Box Blur)、Quadratic Blur(三次Box Blur)等,具体本文暂时就不展开了。
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235- 其中,Tent Blur也已在XPL中进行了实现,具体可见:https://github.com/QianMo/X-PostProcessing-Library/tree/master/Assets/X-PostProcessing/Effects/TentBlur
235+ 其中,Tent Blur也已在XPL中进行了实现,具体可见:[ X-PostProcessing/Effects/TentBlur ] ( https://github.com/QianMo/X-PostProcessing-Library/tree/master/Assets/X-PostProcessing/Effects/TentBlur )
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@@ -251,7 +251,7 @@ Box Blur也是线性可分的,如有需要,也可以借助其此性质,如
251251return s;
252252}
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254- ** 完整的Runtime + Shader实现可见:** https://github.com/QianMo/X-PostProcessing-Library/tree/master/Assets/X-PostProcessing/Effects/BoxBlur
254+ ** 完整的Runtime + Shader实现可见:** [ X-PostProcessing/Effects/BoxBlur ] ( https://github.com/QianMo/X-PostProcessing-Library/tree/master/Assets/X-PostProcessing/Effects/BoxBlur )
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256256另外也可以考虑将uv计算放到vertex层。
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