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Hi, after upgrading to the 1.6.0 SDK for Unity, I'm getting this error after calling a CloudCode method
Full exception:
ArgumentException: get_bundleIdentifier can only be called from the main thread. Constructors and field initializers will be executed from the loading thread when loading a scene. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function. System.Reflection.MonoProperty.StaticGetterAdapterFrame[String] (System.Reflection.StaticGetter`1 getter, System.Object obj) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:239) System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:295) Parse.PlatformHooks.get_AppDisplayVersion () Parse.Internal.ParseCommand..ctor (System.String relativeUri, System.String method, System.String sessionToken, IList`1 headers, System.IO.Stream stream, System.String contentType) Parse.Internal.ParseCommand..ctor (System.String relativeUri, System.String method, System.String sessionToken, IList`1 headers, IDictionary`2 data)