Commit 27282b4
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Fixed the existing instance being deleted in Awake
Replaced `else` with `else if (instance != this)` as a condition for the instance to be deleted in Awake. This fixes a really weird bug where if singleton was used in the editor and then again in play mode, it would delete the original instance and create a new one. Closes #211 parent 9416bf6 commit 27282b4
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