Examples of errors detected by the V3076 diagnostic
V3076. Comparison with 'double.NaN' is meaningless. Use 'double.IsNaN()' method instead.
Unity C# reference source code
V3076 Comparison of 'f' with 'float.NaN' is meaningless. Use 'float.IsNaN()' method instead. PhysicsDebugWindowQueries.cs 87
protected static bool IsFinite(float f) { if ( f == Mathf.Infinity || f == Mathf.NegativeInfinity || f == float.NaN) { return false; } return true; } Old NASA World Wind (C#)
V3076 Comparison of 'icon.OnClickZoomAltitude' with 'double.NaN' is meaningless. Use 'double.IsNaN()' method instead. Icon.cs 389
public override bool PerformSelectionAction(DrawArgs drawArgs) { .... if(icon.OnClickZoomAltitude != double.NaN || icon.OnClickZoomHeading != double.NaN || icon.OnClickZoomTilt != double.NaN) { .... } .... } Similar errors can be found in some other places:
- V3076 Comparison of 'icon.OnClickZoomHeading' with 'double.NaN' is meaningless. Use 'double.IsNaN()' method instead. Icon.cs 389
- V3076 Comparison of 'icon.OnClickZoomTilt' with 'double.NaN' is meaningless. Use 'double.IsNaN()' method instead. Icon.cs 389
- V3076 Comparison of 'm_ShapeTileArgs.ScaleMin' with 'double.NaN' is meaningless. Use 'double.IsNaN()' method instead. ShapeFileLayer.cs 642
- And 15 additional diagnostic messages.