The Indie Smiths project
Our goal
The Indie Smiths project aims to promote and provide fun, learning and value by publishing and maintaining open-source apps, games and related content.
Under the hood, the Indie Smiths project is just a fancy name for the collection of public domain apps and games created and maintained by me (Kennedy Richard S. Guerra).
In practice, we are much more: although we are not a formal organization, our tools, games and content bring together a lot of people with different interests and talent, making waves in the fields of development and design of apps and games.
How do we do that? By sharing! All of our projects are dedicated to the public domain and completely free of charge, no paywalls, no subscriptions required. Of course, selfless people who recognize the value provided by my work on the project, and who can spare the funds, also donate to help cover our costs.
Our flagship project: Nodezator
Our flagship project, Nodezator, the Python node editor (website | GitHub repo) already has more than 100K downloads and a couple thousand stars ⭐.

It has even been featured in an 80.lv article.
Many other projects
The Indie Smiths projects has many other projects in development, most at the early stages of development, but still active serious projects that get updates from time to time. Please, check our list of apps and games to learn about each of them.
Some fun and interesting projects worth mentioning in advance are...
The Bionic Blue game (website | GitHub repo), made in Python (with the pygame-ce library), a 2D action platformer (still at an early stage of development):

Our first Rust game project, the Shmup game (website | GitHub repo), a 2D shoot'em up game (also at an early stage of development, barely a prototype):

An app builder application called myappmaker (working title), made in Python, where you can insert widgets by drawing (again, very early development stages):
