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gore-and-ash-async
DISCONTINUED. Core module for Gore&Ash engine that embeds async IO actions into game loop.
Stream - Scalable APIs for Chat, Feeds, Moderation, & Video.
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README
gore-and-ash
Core package of game engine called Gore&Ash. The engine has following features:
based on monadic FRP (reflex)
provides high-modularity and reusability. Actually the core can only compose modules that extends the engine capabilities.
network API with user controlled reliability, see gore-and-ash-network module.
synchronization EDSL that greately simplifies complexity of client-server programming, see gore-and-ash-sync module.
input module via SDL2 library, see gore-and-ash-sdl module.
For complete proof-of-concept, see gore-and-ash-demo repo that contains implementation of simple game.
Making your own module
You can generate backbone of core module with stack:
stack new gore-and-ash-mymodule ./gore-and-ash-module.hsfiles \ -p module-name:Test \ -p module-docs-name:test \ -p field-prefix:test \ -p github-username:teaspot-studio \ -p current-year:2017 \ -p author-name:ncrashed \ -p author-email:ncrashed@gmail.com \ -p copyright:Anton Gushcha 2017 \ --solver