| Safe Haskell | Safe-Infered |
|---|
Game.LambdaHack.Strategy
Description
AI strategies to direct actors not controlled by the player. No operation in this module involves the State or Action type.
Documentation
A strategy is a choice of (non-empty) frequency tables of possible actions.
Constructors
| Strategy | |
Fields
| |
liftFrequency :: Frequency a -> Strategy aSource
Strategy where only the actions from the given single frequency table can be picked.