Linker scripts are one of those things which nobody who does software development really wants to deal with, but like many things in life sometimes they are inevitable to make things work. Although one could keep pretending linker scripts do not exist and let IDEs handle such pesky details, some of us suffer from this unfortunate condition called ‘curiosity’ and just have to know. People like [Thea].
Recently, [Thea] wrote a blog post on exactly what the linker script generated by the Microchip IDE for a Cortex-M-based SAM D21 project does. The result is a nicely annotated overview of the file’s contents, accompanied by links to the Arm and GCC documentation as well as other references where appropriate. The entire linker script (.ld file) can be viewed on GitHub. With the SAM D21 being a popular choice for Arduino and Arduino-compatible board, this article is a good starting point to understanding what a linker script does and how it affects one’s project.
For other (Cortex-M) MCUs this linker script is also useful as a starting point. Especially knowing which sections are required and what changing them affects in the final (ELF) binary and the firmware that is ultimately written to the MCU. We recently covered linker scripts for Cortex-M as well, along with the concept of memory-mapped I/O.


In firmware-land, where flash space can be limited, it’s nice to keep a handle on code size. This can be done a number of ways. Manual inspection of .map files (colloquially “mapfiles”) is the easiest place to start but not conducive to automatic tracking over time. Mapfiles are generated by the linker and track the compiled sizes of object files generated during build, as well as the flash and RAM layouts of the final output files.