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Make sure you are using an up-to-date build of ioquake3. The Windows build available on their website is old and doesn't support the new protocol used by QuakeJS. Instructions for building ioquake3 on a modern Windows are available in [BUILDING-IOQUAKE3.md](BUILDING-IOQUAKE3.md).
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**Connecting to the proxy server crashes the game on "Downloading gamestate"**
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**Connecting to the proxy server crashes the game on "Awaiting gamestate"**
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Make sure your PK3 files match up with the server's. Most QuakeJS servers use Quake 3's demo files, and attempting to join with the full version will crash your game.
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See [GET-DEMO-PK3.md](GET-DEMO-PK3.md) for instructions on how to download the demo PK3 files from a QuakeJS server.
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