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(leapXRServiceProvider) Hands offset incorrectly on Windows when using Leap 2
Known issues
Use of the LeapCSharp Config class is unavailable with v5.X tracking service
Repeatedly opening scenes can cause memory use increase
Currently the Ultraleap Hand Tracking feature for OpenXR requires the New and Legacy input systems to be enabled, to simultaneously use OpenXR and the Ultraleap Unity Plugin's features.
The OpenXR Leap Provider does not currently support the Confidence hand property (and will return fixed values)
After using Ultraleap OpenXR in Unity Editor, the tracking mode of device 0 will be set to HMD until the Unity Editor session ends. This can stop the testing of non-XR scenes until the Unity Editor is re-opened
Running both the Ultraleap XRHands Subsystem and another XRHands Subsystem at the same time causes unstable results. Only enable one at a time.
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Headline features include:
Fixed
Known issues
Confidencehand property (and will return fixed values)Full Changelog (Tracking Package)
Documentation
Discussions
Discord
Note
If using the .UnityPackage method to import the Plugin, it is recommended to delete any previous version before importing to avoid import issues.
This discussion was created from the release Unity Plugin 6.12.1.
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