A lightweight 2D physics engine written in C, for educational purposes.
- Updated
Mar 8, 2025 - C
A lightweight 2D physics engine written in C, for educational purposes.
Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.
Some classic game implementations in Zig using raylib
Super mario clone made using raylib 3.0
A collection of libraries that implement various data structures and algorithms.
Raylib 3D tesseract example. Very short, 70 lines.
playing video in raylib with libmpeg2
Code exercise for Nature Of Code Book
I wanted to make a music player for raylib, for now it just works, but I want to add support for Japanese characters on files.
A simple and configurable Tic-Tac-Toe game in C
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