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| 1 | +using System; |
| 2 | +using System.Collections.Generic; |
| 3 | +using System.Linq; |
| 4 | +using System.Text; |
| 5 | + |
| 6 | +namespace Spectrogram |
| 7 | +{ |
| 8 | + public static class Tools |
| 9 | + { |
| 10 | + /// <summary> |
| 11 | + /// Collapse the 2D spectrogram into a 1D array (mean power of each frequency) |
| 12 | + /// </summary> |
| 13 | + public static double[] SffMeanFFT(SFF sff, bool dB = false) |
| 14 | + { |
| 15 | + double[] mean = new double[sff.Ffts[0].Length]; |
| 16 | + |
| 17 | + foreach (var fft in sff.Ffts) |
| 18 | + for (int y = 0; y < fft.Length; y++) |
| 19 | + mean[y] += fft[y]; |
| 20 | + |
| 21 | + for (int i = 0; i < mean.Length; i++) |
| 22 | + mean[i] /= sff.Ffts.Count(); |
| 23 | + |
| 24 | + if (dB) |
| 25 | + for (int i = 0; i < mean.Length; i++) |
| 26 | + mean[i] = 20 * Math.Log10(mean[i]); |
| 27 | + |
| 28 | + if (mean[mean.Length - 1] <= 0) |
| 29 | + mean[mean.Length - 1] = mean[mean.Length - 2]; |
| 30 | + |
| 31 | + return mean; |
| 32 | + } |
| 33 | + |
| 34 | + /// <summary> |
| 35 | + /// Collapse the 2D spectrogram into a 1D array (mean power of each time point) |
| 36 | + /// </summary> |
| 37 | + public static double[] SffMeanPower(SFF sff, bool dB = false) |
| 38 | + { |
| 39 | + double[] power = new double[sff.Ffts.Count]; |
| 40 | + |
| 41 | + for (int i = 0; i < sff.Ffts.Count; i++) |
| 42 | + power[i] = (double)sff.Ffts[i].Sum() / sff.Ffts[i].Length; |
| 43 | + |
| 44 | + if (dB) |
| 45 | + for (int i = 0; i < power.Length; i++) |
| 46 | + power[i] = 20 * Math.Log10(power[i]); |
| 47 | + |
| 48 | + return power; |
| 49 | + } |
| 50 | + |
| 51 | + public static double GetPeakFrequency(SFF sff, bool firstFftOnly = false) |
| 52 | + { |
| 53 | + double[] freqs = firstFftOnly ? sff.Ffts[0] : SffMeanFFT(sff, false); |
| 54 | + |
| 55 | + int peakIndex = 0; |
| 56 | + double peakPower = 0; |
| 57 | + for (int i = 0; i < freqs.Length; i++) |
| 58 | + { |
| 59 | + if (freqs[i] > peakPower) |
| 60 | + { |
| 61 | + peakPower = freqs[i]; |
| 62 | + peakIndex = i; |
| 63 | + } |
| 64 | + } |
| 65 | + |
| 66 | + double maxFreq = sff.SampleRate / 2; |
| 67 | + double frac = peakIndex / (double)sff.FftHeight; |
| 68 | + |
| 69 | + if (sff.MelBinCount > 0) |
| 70 | + { |
| 71 | + double maxMel = FftSharp.Transform.MelFromFreq(maxFreq); |
| 72 | + return FftSharp.Transform.MelToFreq(frac * maxMel); |
| 73 | + } |
| 74 | + else |
| 75 | + { |
| 76 | + return frac * maxFreq; |
| 77 | + } |
| 78 | + } |
| 79 | + |
| 80 | + public static int GetPianoKey(double frequencyHz) |
| 81 | + { |
| 82 | + double pianoKey = (39.86 * Math.Log10(frequencyHz / 440)) + 49; |
| 83 | + return (int)Math.Round(pianoKey); |
| 84 | + } |
| 85 | + |
| 86 | + public static int GetMidiNote(int frequencyHz) |
| 87 | + { |
| 88 | + return GetPianoKey(frequencyHz) + 20; |
| 89 | + } |
| 90 | + } |
| 91 | +} |
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