Create an iterator which generates a pulse waveform.
A pulse waveform is represented by the following equation
where T
is the pulse period, τ
is the pulse duration, a
is the amplitude, and φ
is the phase offset.
npm install @stdlib/simulate-iter-pulse
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var iterPulse = require( '@stdlib/simulate-iter-pulse' );
Returns an iterator which generates a pulse waveform.
var it = iterPulse(); // returns <Object> var v = it.next().value; // returns 1.0 v = it.next().value; // returns 1.0 v = it.next().value; // returns 1.0 // ...
The returned iterator protocol-compliant object has the following properties:
- next: function which returns an iterator protocol-compliant object containing the next iterated value (if one exists) assigned to a
value
property and adone
property having aboolean
value indicating whether the iterator is finished. - return: function which closes an iterator and returns a single (optional) argument in an iterator protocol-compliant object.
The function supports the following options
:
- period: pulse period (i.e., the number of iterations before a waveform repeats). Default:
10
. - duration: pulse duration (i.e., the number of consecutive iterations of maximum amplitude during one period). Default:
floor(options.period/2)
. - min: minimum amplitude. Default:
0.0
. - max: maximum amplitude. Default:
1.0
. - offset: phase offset (in units of iterations; zero-based). A negative offset translates a waveform to the left. A positive offset translates a waveform to the right. Default:
0
. - iter: number of iterations. Default:
1e308
.
By default, the function returns an iterator which generates a waveform that repeats every 10
iterations. To specify an alternative period, set the period
option.
var opts = { 'period': 4 }; var it = iterPulse( opts ); // returns <Object> var v = it.next().value; // returns 1.0 v = it.next().value; // returns 1.0 v = it.next().value; // returns 0.0 v = it.next().value; // returns 0.0 v = it.next().value; // returns 1.0 // ...
By default, the function returns an iterator which generates a waveform that has a duty cycle of 50%
(i.e., the waveform spends 50%
of its time at maximum amplitude). To specify an alternative duty cycle, set the duration
option. For example, to generate a pulse wave having a period of 4
iterations and a 25%
duty cycle,
var opts = { 'period': 4, 'duration': 1 // 1/4 = 0.25 => 25% }; var it = iterPulse( opts ); // returns <Object> var v = it.next().value; // returns 1.0 v = it.next().value; // returns 0.0 v = it.next().value; // returns 0.0 v = it.next().value; // returns 0.0 v = it.next().value; // returns 1.0 // ...
To adjust at what point the iterator begins in the waveform cycle, set the phase offset
option. For example, to translate the waveform to the left,
var opts = { 'period': 6, 'offset': -2 }; var it = iterPulse( opts ); // returns <Object> var v = it.next().value; // returns 1.0 v = it.next().value; // returns 0.0 v = it.next().value; // returns 0.0 v = it.next().value; // returns 0.0 v = it.next().value; // returns 1.0 // ...
To translate the waveform to the right,
var opts = { 'period': 6, 'offset': 2 }; var it = iterPulse( opts ); // returns <Object> var v = it.next().value; // returns 0.0 v = it.next().value; // returns 0.0 v = it.next().value; // returns 1.0 v = it.next().value; // returns 1.0 v = it.next().value; // returns 1.0 // ...
By default, the function returns an infinite iterator (i.e., an iterator which never ends). To limit the number of iterations, set the iter
option.
var opts = { 'iter': 2 }; var it = iterPulse( opts ); // returns <Object> var v = it.next().value; // returns 1.0 v = it.next().value; // returns 1.0 var bool = it.next().done; // returns true
- If an environment supports
Symbol.iterator
, the returned iterator is iterable.
var iterPulse = require( '@stdlib/simulate-iter-pulse' ); // Create an iterator: var opts = { 'period': 10, 'duration': 2, 'min': -10.0, 'max': 10.0, 'offset': -5, 'iter': 100 }; var it = iterPulse( opts ); // Perform manual iteration... var v; while ( true ) { v = it.next(); if ( v.done ) { break; } console.log( v.value ); }
@stdlib/simulate-iter/sawtooth-wave
: create an iterator which generates a sawtooth wave.@stdlib/simulate-iter/sine-wave
: create an iterator which generates a sine wave.@stdlib/simulate-iter/square-wave
: create an iterator which generates a square wave.@stdlib/simulate-iter/triangle-wave
: create an iterator which generates a triangle wave.
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