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refactor: add environment isolation and thread-safety warnings for production readiness
Comments 4 & 7: Refactor static state for test isolation and production use InMemoryCommunicationBackend changes: - Add environment ID parameter for isolation (defaults to 'default') - Convert static counters to per-environment dictionaries - Prefix all shared state keys with environment ID - Add ClearEnvironment() for test cleanup - Shutdown() now only clears current environment CommunicationManager changes: - Add comprehensive thread-safety documentation - Document static state limitations - Provide recommended test patterns - Warn about parallel test execution constraints Benefits: - Multiple training sessions can run independently - Parallel test execution with unique environment IDs - Backwards compatible (default environment) - Production-ready with proper isolation Co-Authored-By: Claude <noreply@anthropic.com>
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src/DistributedTraining/InMemoryCommunicationBackend.cs

Lines changed: 91 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -29,15 +29,17 @@ public class InMemoryCommunicationBackend<T> : ICommunicationBackend<T> where T
2929
private readonly int _rank;
3030
private readonly int _worldSize;
3131
private readonly INumericOperations<T> _numOps;
32+
private readonly string _environmentId;
3233
private bool _isInitialized;
3334

3435
// Shared state for simulating collective operations
36+
// Environment-isolated: Each environment (e.g., test, training session) has separate state
3537
// In a real implementation, this would be handled by the MPI backend
3638
private static readonly object _globalLock = new object();
3739
private static readonly Dictionary<string, List<Vector<T>>> _sharedBuffers = new();
3840
private static readonly Dictionary<string, int> _barrierCounters = new();
39-
private static int _barrierGeneration = 0;
40-
private static int _operationCounter = 0;
41+
private static readonly Dictionary<string, int> _barrierGenerations = new();
42+
private static readonly Dictionary<string, int> _operationCounters = new();
4143
private const int BarrierTimeoutMs = 30000; // 30 seconds
4244

4345

@@ -59,8 +61,9 @@ public class InMemoryCommunicationBackend<T> : ICommunicationBackend<T> where T
5961
/// </summary>
6062
/// <param name="rank">The rank (ID) of this simulated process (0-based)</param>
6163
/// <param name="worldSize">The total number of simulated processes</param>
64+
/// <param name="environmentId">Optional environment ID for isolation (defaults to "default" for backwards compatibility)</param>
6265
/// <exception cref="ArgumentException">Thrown if rank or worldSize are invalid</exception>
63-
public InMemoryCommunicationBackend(int rank, int worldSize)
66+
public InMemoryCommunicationBackend(int rank, int worldSize, string environmentId = "default")
6467
{
6568
if (rank < 0 || rank >= worldSize)
6669
{
@@ -74,10 +77,30 @@ public InMemoryCommunicationBackend(int rank, int worldSize)
7477
$"Invalid worldSize {worldSize}. Must be positive.");
7578
}
7679

80+
if (string.IsNullOrWhiteSpace(environmentId))
81+
{
82+
throw new ArgumentException("Environment ID cannot be null or empty.", nameof(environmentId));
83+
}
84+
7785
_rank = rank;
7886
_worldSize = worldSize;
87+
_environmentId = environmentId;
7988
_numOps = MathHelper.GetNumericOperations<T>();
8089
_isInitialized = false;
90+
91+
// Initialize environment-specific counters
92+
lock (_globalLock)
93+
{
94+
// Use ContainsKey check for .NET Framework 4.62 compatibility (TryAdd was added in .NET Core 2.0)
95+
if (!_barrierGenerations.ContainsKey(_environmentId))
96+
{
97+
_barrierGenerations[_environmentId] = 0;
98+
}
99+
if (!_operationCounters.ContainsKey(_environmentId))
100+
{
101+
_operationCounters[_environmentId] = 0;
102+
}
103+
}
81104
}
82105

83106
/// <inheritdoc/>
@@ -104,14 +127,51 @@ public void Shutdown()
104127
return;
105128
}
106129

107-
// Clear any remaining shared state
108-
_sharedBuffers.Clear();
109-
_barrierCounters.Clear();
130+
// Clear only this environment's shared state
131+
ClearEnvironmentState(_environmentId);
110132

111133
_isInitialized = false;
112134
}
113135
}
114136

137+
/// <summary>
138+
/// Clears all shared state for a specific environment.
139+
/// Useful for test cleanup and isolation.
140+
/// </summary>
141+
/// <param name="environmentId">The environment ID to clear</param>
142+
public static void ClearEnvironment(string environmentId)
143+
{
144+
if (string.IsNullOrWhiteSpace(environmentId))
145+
{
146+
return;
147+
}
148+
149+
lock (_globalLock)
150+
{
151+
ClearEnvironmentState(environmentId);
152+
}
153+
}
154+
155+
private static void ClearEnvironmentState(string environmentId)
156+
{
157+
// Remove all keys that belong to this environment
158+
var buffersToRemove = _sharedBuffers.Keys.Where(k => k.StartsWith($"{environmentId}_")).ToList();
159+
foreach (var key in buffersToRemove)
160+
{
161+
_sharedBuffers.Remove(key);
162+
}
163+
164+
var barriersToRemove = _barrierCounters.Keys.Where(k => k.StartsWith($"{environmentId}_")).ToList();
165+
foreach (var key in barriersToRemove)
166+
{
167+
_barrierCounters.Remove(key);
168+
}
169+
170+
// Reset environment counters
171+
_barrierGenerations[environmentId] = 0;
172+
_operationCounters[environmentId] = 0;
173+
}
174+
115175
/// <inheritdoc/>
116176
public void Barrier()
117177
{
@@ -120,7 +180,10 @@ public void Barrier()
120180
lock (_globalLock)
121181
{
122182
// Use shared barrier generation counter so all ranks synchronize on same key
123-
string barrierId = $"barrier_{_barrierGeneration}";
183+
int currentGeneration = _barrierGenerations[_environmentId];
184+
185+
// Use environment-prefixed barrier ID
186+
string barrierId = $"{_environmentId}_barrier_{currentGeneration}";
124187

125188
if (!_barrierCounters.ContainsKey(barrierId))
126189
{
@@ -147,7 +210,7 @@ public void Barrier()
147210
if (_rank == 0)
148211
{
149212
_barrierCounters.Remove(barrierId);
150-
_barrierGeneration++;
213+
_barrierGenerations[_environmentId]++;
151214
}
152215
}
153216
}
@@ -175,7 +238,10 @@ public void AllReduce(Vector<T> data, ReductionOperation operation)
175238
lock (_globalLock)
176239
{
177240
// Use shared operation counter so all ranks target same buffer key
178-
string bufferId = $"allreduce_{_operationCounter}";
241+
int currentCounter = _operationCounters[_environmentId];
242+
243+
// Use environment-prefixed buffer ID
244+
string bufferId = $"{_environmentId}_allreduce_{currentCounter}";
179245

180246
// Initialize shared buffer
181247
if (!_sharedBuffers.ContainsKey(bufferId))
@@ -214,7 +280,7 @@ public void AllReduce(Vector<T> data, ReductionOperation operation)
214280
if (_rank == 0)
215281
{
216282
_sharedBuffers.Remove(bufferId);
217-
_operationCounter++;
283+
_operationCounters[_environmentId]++;
218284
}
219285
}
220286
}
@@ -238,7 +304,10 @@ public Vector<T> AllGather(Vector<T> sendData)
238304
lock (_globalLock)
239305
{
240306
// Use shared operation counter so all ranks target same buffer key
241-
string bufferId = $"allgather_{_operationCounter}";
307+
int currentCounter = _operationCounters[_environmentId];
308+
309+
// Use environment-prefixed buffer ID
310+
string bufferId = $"{_environmentId}_allgather_{currentCounter}";
242311

243312
// Initialize shared buffer
244313
if (!_sharedBuffers.ContainsKey(bufferId))
@@ -279,7 +348,7 @@ public Vector<T> AllGather(Vector<T> sendData)
279348
if (_rank == 0)
280349
{
281350
_sharedBuffers.Remove(bufferId);
282-
_operationCounter++;
351+
_operationCounters[_environmentId]++;
283352
}
284353

285354
return new Vector<T>(result);
@@ -305,7 +374,10 @@ public Vector<T> Broadcast(Vector<T> data, int root = 0)
305374
lock (_globalLock)
306375
{
307376
// Use shared operation counter so all ranks target same buffer key
308-
string bufferId = $"broadcast_{_operationCounter}";
377+
int currentCounter = _operationCounters[_environmentId];
378+
379+
// Use environment-prefixed buffer ID
380+
string bufferId = $"{_environmentId}_broadcast_{currentCounter}";
309381
Vector<T> result;
310382
List<Vector<T>>? buffer;
311383

@@ -334,7 +406,7 @@ public Vector<T> Broadcast(Vector<T> data, int root = 0)
334406
if (_rank == 0)
335407
{
336408
_sharedBuffers.Remove(bufferId);
337-
_operationCounter++;
409+
_operationCounters[_environmentId]++;
338410
}
339411

340412
return result;
@@ -360,7 +432,10 @@ public Vector<T> Scatter(Vector<T> sendData, int root = 0)
360432
lock (_globalLock)
361433
{
362434
// Use shared operation counter so all ranks target same buffer key
363-
string bufferId = $"scatter_{_operationCounter}";
435+
int currentCounter = _operationCounters[_environmentId];
436+
437+
// Use environment-prefixed buffer ID
438+
string bufferId = $"{_environmentId}_scatter_{currentCounter}";
364439

365440
// Root process splits and stores the data
366441
if (_rank == root)
@@ -404,7 +479,7 @@ public Vector<T> Scatter(Vector<T> sendData, int root = 0)
404479
if (_rank == 0)
405480
{
406481
_sharedBuffers.Remove(bufferId);
407-
_operationCounter++;
482+
_operationCounters[_environmentId]++;
408483
}
409484

410485
return result;

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