|
| 1 | +[URL] |
| 2 | +[/Script/Engine.RendererSettings] |
| 3 | +r.MobileHDR=True |
| 4 | +r.Mobile.DisableVertexFog=True |
| 5 | +r.Shadow.CSM.MaxMobileCascades=2 |
| 6 | +r.MobileMSAA=1 |
| 7 | +r.Mobile.UseLegacyShadingModel=False |
| 8 | +r.Mobile.UseHWsRGBEncoding=False |
| 9 | +r.Mobile.AllowDitheredLODTransition=False |
| 10 | +r.Mobile.AllowSoftwareOcclusion=False |
| 11 | +r.DiscardUnusedQuality=False |
| 12 | +r.AllowOcclusionQueries=True |
| 13 | +r.MinScreenRadiusForLights=0.030000 |
| 14 | +r.MinScreenRadiusForDepthPrepass=0.030000 |
| 15 | +r.MinScreenRadiusForCSMDepth=0.010000 |
| 16 | +r.PrecomputedVisibilityWarning=False |
| 17 | +r.TextureStreaming=True |
| 18 | +Compat.UseDXT5NormalMaps=False |
| 19 | +r.VirtualTextures=False |
| 20 | +r.VirtualTexturedLightmaps=False |
| 21 | +r.VT.TileSize=128 |
| 22 | +r.VT.TileBorderSize=4 |
| 23 | +r.vt.FeedbackFactor=16 |
| 24 | +r.VT.EnableCompressZlib=True |
| 25 | +r.VT.EnableCompressCrunch=False |
| 26 | +r.ClearCoatNormal=False |
| 27 | +r.ReflectionCaptureResolution=128 |
| 28 | +r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True |
| 29 | +r.ForwardShading=False |
| 30 | +r.VertexFoggingForOpaque=True |
| 31 | +r.AllowStaticLighting=True |
| 32 | +r.NormalMapsForStaticLighting=False |
| 33 | +r.GenerateMeshDistanceFields=False |
| 34 | +r.DistanceFieldBuild.EightBit=False |
| 35 | +r.GenerateLandscapeGIData=False |
| 36 | +r.DistanceFieldBuild.Compress=False |
| 37 | +r.TessellationAdaptivePixelsPerTriangle=48.000000 |
| 38 | +r.SeparateTranslucency=True |
| 39 | +r.TranslucentSortPolicy=0 |
| 40 | +TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) |
| 41 | +r.CustomDepth=1 |
| 42 | +r.CustomDepthTemporalAAJitter=True |
| 43 | +r.PostProcessing.PropagateAlpha=0 |
| 44 | +r.DefaultFeature.Bloom=True |
| 45 | +r.DefaultFeature.AmbientOcclusion=True |
| 46 | +r.DefaultFeature.AmbientOcclusionStaticFraction=True |
| 47 | +r.DefaultFeature.AutoExposure=False |
| 48 | +r.DefaultFeature.AutoExposure.Method=0 |
| 49 | +r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True |
| 50 | +r.UsePreExposure=True |
| 51 | +r.EyeAdaptation.EditorOnly=True |
| 52 | +r.DefaultFeature.MotionBlur=False |
| 53 | +r.DefaultFeature.LensFlare=False |
| 54 | +r.TemporalAA.Upsampling=False |
| 55 | +r.DefaultFeature.AntiAliasing=0 |
| 56 | +r.DefaultFeature.LightUnits=1 |
| 57 | +r.DefaultBackBufferPixelFormat=4 |
| 58 | +r.Shadow.UnbuiltPreviewInGame=True |
| 59 | +r.StencilForLODDither=False |
| 60 | +r.EarlyZPass=3 |
| 61 | +r.EarlyZPassOnlyMaterialMasking=False |
| 62 | +r.DBuffer=True |
| 63 | +r.ClearSceneMethod=1 |
| 64 | +r.BasePassOutputsVelocity=False |
| 65 | +r.SelectiveBasePassOutputs=False |
| 66 | +bDefaultParticleCutouts=False |
| 67 | +fx.GPUSimulationTextureSizeX=1024 |
| 68 | +fx.GPUSimulationTextureSizeY=1024 |
| 69 | +r.AllowGlobalClipPlane=False |
| 70 | +r.GBufferFormat=1 |
| 71 | +r.MorphTarget.Mode=True |
| 72 | +r.GPUCrashDebugging=False |
| 73 | +vr.InstancedStereo=False |
| 74 | +vr.MultiView=False |
| 75 | +vr.MobileMultiView=False |
| 76 | +vr.MobileMultiView.Direct=False |
| 77 | +vr.RoundRobinOcclusion=False |
| 78 | +vr.ODSCapture=False |
| 79 | +r.WireframeCullThreshold=5.000000 |
| 80 | +r.RayTracing=False |
| 81 | +r.SupportStationarySkylight=True |
| 82 | +r.SupportLowQualityLightmaps=True |
| 83 | +r.SupportPointLightWholeSceneShadows=True |
| 84 | +r.SupportAtmosphericFog=True |
| 85 | +r.SkinCache.CompileShaders=False |
| 86 | +r.Mobile.EnableStaticAndCSMShadowReceivers=True |
| 87 | +r.Mobile.EnableMovableLightCSMShaderCulling=True |
| 88 | +r.Mobile.AllowDistanceFieldShadows=True |
| 89 | +r.Mobile.AllowMovableDirectionalLights=True |
| 90 | +r.MobileNumDynamicPointLights=4 |
| 91 | +r.MobileDynamicPointLightsUseStaticBranch=True |
| 92 | +r.Mobile.EnableMovableSpotlights=False |
| 93 | +r.SkinCache.SceneMemoryLimitInMB=128.000000 |
| 94 | +r.GPUSkin.Limit2BoneInfluences=False |
| 95 | +r.SupportDepthOnlyIndexBuffers=True |
| 96 | +r.SupportReversedIndexBuffers=True |
| 97 | +r.SupportMaterialLayers=False |
| 98 | + |
| 99 | +[/Script/HardwareTargeting.HardwareTargetingSettings] |
| 100 | +TargetedHardwareClass=Desktop |
| 101 | +AppliedTargetedHardwareClass=Desktop |
| 102 | +DefaultGraphicsPerformance=Scalable |
| 103 | +AppliedDefaultGraphicsPerformance=Scalable |
| 104 | + |
| 105 | +[/Script/EngineSettings.GameMapsSettings] |
| 106 | +GameDefaultMap=/Game/Demo.Demo |
| 107 | +EditorStartupMap=/Game/Demo.Demo |
| 108 | + |
| 109 | +[/Script/Engine.PhysicsSettings] |
| 110 | +DefaultGravityZ=-980.000000 |
| 111 | +DefaultTerminalVelocity=4000.000000 |
| 112 | +DefaultFluidFriction=0.300000 |
| 113 | +SimulateScratchMemorySize=262144 |
| 114 | +RagdollAggregateThreshold=4 |
| 115 | +TriangleMeshTriangleMinAreaThreshold=5.000000 |
| 116 | +bEnableShapeSharing=False |
| 117 | +bEnablePCM=True |
| 118 | +bEnableStabilization=False |
| 119 | +bWarnMissingLocks=True |
| 120 | +bEnable2DPhysics=False |
| 121 | +PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000) |
| 122 | +LockedAxis=Invalid |
| 123 | +DefaultDegreesOfFreedom=Full3D |
| 124 | +BounceThresholdVelocity=200.000000 |
| 125 | +FrictionCombineMode=Average |
| 126 | +RestitutionCombineMode=Average |
| 127 | +MaxAngularVelocity=3600.000000 |
| 128 | +MaxDepenetrationVelocity=0.000000 |
| 129 | +ContactOffsetMultiplier=0.020000 |
| 130 | +MinContactOffset=2.000000 |
| 131 | +MaxContactOffset=8.000000 |
| 132 | +bSimulateSkeletalMeshOnDedicatedServer=True |
| 133 | +DefaultShapeComplexity=CTF_UseSimpleAndComplex |
| 134 | +bDefaultHasComplexCollision=True |
| 135 | +bSuppressFaceRemapTable=False |
| 136 | +bSupportUVFromHitResults=False |
| 137 | +bDisableActiveActors=False |
| 138 | +bDisableKinematicStaticPairs=False |
| 139 | +bDisableKinematicKinematicPairs=False |
| 140 | +bDisableCCD=False |
| 141 | +bEnableEnhancedDeterminism=False |
| 142 | +AnimPhysicsMinDeltaTime=0.000000 |
| 143 | +bSimulateAnimPhysicsAfterReset=False |
| 144 | +MaxPhysicsDeltaTime=0.033333 |
| 145 | +bSubstepping=False |
| 146 | +bSubsteppingAsync=False |
| 147 | +MaxSubstepDeltaTime=0.016667 |
| 148 | +MaxSubsteps=6 |
| 149 | +SyncSceneSmoothingFactor=0.000000 |
| 150 | +InitialAverageFrameRate=0.016667 |
| 151 | +PhysXTreeRebuildRate=10 |
| 152 | +DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) |
| 153 | +ChaosSettings=(DefaultThreadingModel=DedicatedThread,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double) |
| 154 | + |
| 155 | + |
0 commit comments