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bool enabled; // True if the settings are enabled, false otherwise.
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uint96 jumpCourtID; // The ID of the court for the next round. Zero is considered as unset.
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uint256 jumpDisputeKitID; // The ID of the dispute kit for the next round. Zero is considered as unset.
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uint256jumpDisputeKitIDIncompatibilityFallback; // The ID of the dispute kit to fallback to in case of incompatibility with the next round's court. Zero is considered as unset.
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uint256 nbVotes; // The number of votes for the next round. Zero is considered as unset.
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uint96 jumpCourtID; // The ID of the court for the next round. Zero is considered as undefined.
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uint256 jumpDisputeKitID; // The ID of the dispute kit for the next round. Zero is considered as undefined.
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uint256jumpDisputeKitIDOnCourtJump; // The ID of the dispute kit if the court jumps and `jumpDisputeKitID` is undefined. Zero is considered as undefined.
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uint256 nbVotes; // The number of votes for the next round. Zero is considered as undefined.
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