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Initial releases v1.0.6
### Releases v1.0.6 1. Initial coding to use (ESP)AsyncWebServer instead of (ESP8266)WebServer. 2. Bump up to v1.0.6 to sync with [BlynkESP32_BT_WF library v1.0.6](https://github.com/khoih-prog/BlynkESP32_BT_WF).
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README.md

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#### Why do we need the new Async [Blynk_Async_ESP32_BT_WF library](https://github.com/khoih-prog/Blynk_Async_ESP32_BT_WF)
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### Why do we need the new Async [Blynk_Async_ESP32_BT_WF library](https://github.com/khoih-prog/Blynk_Async_ESP32_BT_WF)
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- Using asynchronous network means that you can handle **more than one connection at the same time**
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- **You are called once the request is ready and parsed**
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## Example [Async_ESP32_BLE_WF](examples/Async_ESP32_BLE_WF)
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#### 1. File [Async_ESP32_BLE_WF.ino](examples/Async_ESP32_BLE_WF/ESP32_BLE_WF.ino)
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#### 1. File [Async_ESP32_BLE_WF.ino](examples/Async_ESP32_BLE_WF/Async_ESP32_BLE_WF.ino)
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```cpp
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#include "defines.h"

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