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Copy file name to clipboardExpand all lines: README.MD
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-[Initialization](#initialization)
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-[Displaying the Video Surface](#displaying-the-video-surface)
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-[Content Scaling](#content-scaling)
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-[Surface type](#surface-type)
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-[Custom Overlay UI](#custom-overlay-ui)
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-[Video Playback via URL or Local Files](#video-playback-via-url-or-local-files)
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-[Full Controls](#full-controls)
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> [!WARNING]
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> Surface type is supported only for Android target.
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`SurfaceType.Surface` uses SurfaceView for the player view, which is more performant for video playback but has limitations in terms of composability and animations.
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`SurfaceType.Texture` uses TextureView for the player view, which allows for more complex composable layouts and animations.
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Available surface type options:
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-`SurfaceType.Surface` (default): uses SurfaceView for the player view, which is more performant for video playback but has limitations in terms of composability and animations.
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-`SurfaceType.Texture`: uses TextureView for the player view, which allows for more complex composable layouts and animations.
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