|
| 1 | +// ---------------------------------------------------------------------------- |
| 2 | +// - Open3D: www.open3d.org - |
| 3 | +// ---------------------------------------------------------------------------- |
| 4 | +// The MIT License (MIT) |
| 5 | +// |
| 6 | +// Copyright (c) 2021 www.open3d.org |
| 7 | +// |
| 8 | +// Permission is hereby granted, free of charge, to any person obtaining a copy |
| 9 | +// of this software and associated documentation files (the "Software"), to deal |
| 10 | +// in the Software without restriction, including without limitation the rights |
| 11 | +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 12 | +// copies of the Software, and to permit persons to whom the Software is |
| 13 | +// furnished to do so, subject to the following conditions: |
| 14 | +// |
| 15 | +// The above copyright notice and this permission notice shall be included in |
| 16 | +// all copies or substantial portions of the Software. |
| 17 | +// |
| 18 | +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 19 | +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 20 | +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 21 | +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 22 | +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 23 | +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| 24 | +// IN THE SOFTWARE. |
| 25 | +// ---------------------------------------------------------------------------- |
| 26 | + |
| 27 | +#include <string> |
| 28 | + |
| 29 | +#include "open3d/Open3D.h" |
| 30 | + |
| 31 | +int main(int argc, char *argv[]) { |
| 32 | + using namespace open3d; |
| 33 | + |
| 34 | + if (argc == 2) { |
| 35 | + std::string option(argv[1]); |
| 36 | + if (option == "--skip-for-unit-test") { |
| 37 | + utility::LogInfo("Skiped for unit test."); |
| 38 | + return 0; |
| 39 | + } |
| 40 | + } |
| 41 | + |
| 42 | + auto sphere = geometry::TriangleMesh::CreateSphere(1.0); |
| 43 | + sphere->ComputeVertexNormals(); |
| 44 | + sphere->PaintUniformColor({0.0, 1.0, 0.0}); |
| 45 | + visualization::DrawGeometries({sphere}); |
| 46 | + return 0; |
| 47 | +} |
0 commit comments