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Sprites have arguably already been covered, they just weren't called "sprites".
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The article on sprites is [the article on how to draw
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text with textures](webgl-text-texture.html). Replace the
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text images with sprite images and you have sprites.
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A related article on is [the article on reproducing
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canvas 2D's `drawImage` function in WebGL](webgl-2d-drawimage.html) and the following
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article on [matrix stacks](webgl-2d-matrix-stack.html)
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Together those articles mostly cover sprites in WebGL.
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If you have other things you want covered consider
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[leaving a request](https://github.com/gfxfundamentals/webgl-fundamentals/issues/new?assignees=&labels=suggested+topic&template=suggest-topic.md&title=%5BSUGGESTION%5D).
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