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lines changed Original file line number Diff line number Diff line change @@ -76,7 +76,7 @@ just like before.
7676
7777To use the shared lib in your Godot project you'll need a ` .gdextension `
7878file, which replaces what was the ` .gdnlib ` before.
79- Follow [ the example] ( test/demo /example.gdextension ) :
79+ Follow [ the example] ( test/project /example.gdextension ) :
8080
8181``` ini
8282[configuration]
@@ -86,12 +86,12 @@ compatibility_minimum = 4.1
8686
8787[libraries]
8888
89- macos.debug = " bin/libgdexample.macos.debug.framework"
90- macos.release = " bin/libgdexample.macos.release.framework"
91- windows.debug.x86_64 = " bin/libgdexample.windows.debug.x86_64.dll"
92- windows.release.x86_64 = " bin/libgdexample.windows.release.x86_64.dll"
93- linux.debug.x86_64 = " bin/libgdexample.linux.debug.x86_64.so"
94- linux.release.x86_64 = " bin/libgdexample.linux.release.x86_64.so"
89+ macos.debug = " res:// bin/libgdexample.macos.debug.framework"
90+ macos.release = " res:// bin/libgdexample.macos.release.framework"
91+ windows.debug.x86_64 = " res:// bin/libgdexample.windows.debug.x86_64.dll"
92+ windows.release.x86_64 = " res:// bin/libgdexample.windows.release.x86_64.dll"
93+ linux.debug.x86_64 = " res:// bin/libgdexample.linux.debug.x86_64.so"
94+ linux.release.x86_64 = " res:// bin/libgdexample.linux.release.x86_64.so"
9595# Repeat for other architectures to support arm64, rv64, etc.
9696```
9797
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