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This repository contains two projects that demonstrate how to build and integrate an Android plugin with Godot 4.x:
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1.`MyGodotPlugin`: This is the Android project that implements the Android plugin. It includes the necessary configurations and code to create a plugin that can be used within the Godot engine.
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-`MyGodotPlugin`: This is the Android project that implements the Android plugin. It includes the necessary configurations and code to create a plugin that can be used within the Godot engine.
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2.`AndroidPluginInterface`: A Godot 4 project that integrates the plugin. It includes examples in both C# and GDScript to show how to interact with the plugin from your game.
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-`AndroidPluginInterface`: A Godot 4 project that integrates the plugin. It includes examples in both C# and GDScript to show how to interact with the plugin from your game.
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