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|  | 1 | +# UE Git Plugin Manager - Project Summary | 
|  | 2 | + | 
|  | 3 | +## Overview | 
|  | 4 | +A comprehensive Windows CLI tool for managing the UEGitPlugin across multiple Unreal Engine installations, built according to the detailed specification in `spec.md`. | 
|  | 5 | + | 
|  | 6 | +## Architecture | 
|  | 7 | + | 
|  | 8 | +### Core Components | 
|  | 9 | +- **main.go**: Entry point with application initialization and relocation handling | 
|  | 10 | +- **config/**: JSON-based configuration management with path resolution | 
|  | 11 | +- **engine/**: Unreal Engine discovery, validation, and plugin collision detection | 
|  | 12 | +- **git/**: Git operations including cloning, worktree management, and updates | 
|  | 13 | +- **plugin/**: Windows junction creation and management for plugin linking | 
|  | 14 | +- **utils/**: Utility functions for user interaction and system operations | 
|  | 15 | +- **menu/**: Complete menu system with first-time setup, updates, and advanced options | 
|  | 16 | + | 
|  | 17 | +### Key Features Implemented | 
|  | 18 | + | 
|  | 19 | +#### ✅ Engine Management | 
|  | 20 | +- Automatic discovery of UE installations in default and custom paths | 
|  | 21 | +- Version extraction from directory names and Build.version files | 
|  | 22 | +- Validation by checking for UnrealEditor.exe presence | 
|  | 23 | +- Support for multiple engine versions simultaneously | 
|  | 24 | + | 
|  | 25 | +#### ✅ Git Operations | 
|  | 26 | +- System Git integration with availability checking | 
|  | 27 | +- Origin repository cloning and branch management | 
|  | 28 | +- Worktree creation and management per engine version | 
|  | 29 | +- Update detection with commit counting and URL generation | 
|  | 30 | +- Fast-forward merge updates | 
|  | 31 | + | 
|  | 32 | +#### ✅ Plugin Linking | 
|  | 33 | +- Windows junction creation using mklink command | 
|  | 34 | +- Junction validation and target verification | 
|  | 35 | +- Plugin collision detection between stock and PB plugins | 
|  | 36 | +- Automatic stock plugin disabling with restoration capability | 
|  | 37 | + | 
|  | 38 | +#### ✅ User Interface | 
|  | 39 | +- Context-aware menu system (first-time vs. existing setup) | 
|  | 40 | +- Interactive engine selection and configuration | 
|  | 41 | +- Update status display with commit information and browser links | 
|  | 42 | +- Advanced options for configuration and diagnostics | 
|  | 43 | +- Plain language throughout (no technical jargon) | 
|  | 44 | + | 
|  | 45 | +#### ✅ Configuration Management | 
|  | 46 | +- JSON-based configuration with relative path support | 
|  | 47 | +- Relocation detection and handling | 
|  | 48 | +- Custom engine root management | 
|  | 49 | +- Per-engine settings tracking | 
|  | 50 | + | 
|  | 51 | +#### ✅ Error Handling & Diagnostics | 
|  | 52 | +- Comprehensive error checking and user-friendly messages | 
|  | 53 | +- System diagnostics for Git, junctions, and plugin status | 
|  | 54 | +- UAC elevation handling for admin operations | 
|  | 55 | +- Graceful failure handling with recovery options | 
|  | 56 | + | 
|  | 57 | +## File Structure | 
|  | 58 | +``` | 
|  | 59 | +ue-git-plugin-manager/ | 
|  | 60 | +├── main.go # Application entry point | 
|  | 61 | +├── go.mod # Go module definition | 
|  | 62 | +├── build.bat # Windows build script | 
|  | 63 | +├── README.md # User documentation | 
|  | 64 | +├── INSTALL.md # Installation guide | 
|  | 65 | +├── config.example.json # Example configuration | 
|  | 66 | +├── PROJECT_SUMMARY.md # This file | 
|  | 67 | +└── internal/ | 
|  | 68 | + ├── config/ | 
|  | 69 | + │ └── config.go # Configuration management | 
|  | 70 | + ├── engine/ | 
|  | 71 | + │ └── engine.go # Engine discovery & validation | 
|  | 72 | + ├── git/ | 
|  | 73 | + │ └── git.go # Git operations | 
|  | 74 | + ├── plugin/ | 
|  | 75 | + │ └── plugin.go # Junction management | 
|  | 76 | + ├── utils/ | 
|  | 77 | + │ └── utils.go # Utility functions | 
|  | 78 | + └── menu/ | 
|  | 79 | + └── menu.go # User interface | 
|  | 80 | +``` | 
|  | 81 | + | 
|  | 82 | +## Dependencies | 
|  | 83 | +- **Go 1.21+**: Core language | 
|  | 84 | +- **github.com/fatih/color**: Colored console output | 
|  | 85 | +- **github.com/manifoldco/promptui**: Interactive menu system | 
|  | 86 | +- **System Git**: External dependency for Git operations | 
|  | 87 | +- **Windows mklink**: For junction creation | 
|  | 88 | + | 
|  | 89 | +## Build Instructions | 
|  | 90 | +1. Install Go 1.21+ and Git for Windows | 
|  | 91 | +2. Run `build.bat` or `go build -o UE-Git-Manager.exe .` | 
|  | 92 | +3. Run as Administrator for full functionality | 
|  | 93 | + | 
|  | 94 | +## Compliance with Specification | 
|  | 95 | + | 
|  | 96 | +### ✅ All Requirements Met | 
|  | 97 | +- **Windows-only**: Full Windows integration with junctions and UAC | 
|  | 98 | +- **Single-file binary**: Go builds to single executable | 
|  | 99 | +- **System Git**: Uses external Git commands | 
|  | 100 | +- **Admin support**: UAC elevation handling | 
|  | 101 | +- **One origin clone**: Single repository with multiple worktrees | 
|  | 102 | +- **Junction linking**: Windows junctions for plugin access | 
|  | 103 | +- **Menu system**: Complete UI as specified | 
|  | 104 | +- **Collision detection**: Stock plugin conflict resolution | 
|  | 105 | +- **Relocation support**: Path update when executable moved | 
|  | 106 | +- **Configuration**: JSON config with all specified fields | 
|  | 107 | + | 
|  | 108 | +### ✅ Advanced Features | 
|  | 109 | +- **Update tracking**: Commit counting and URL generation | 
|  | 110 | +- **Diagnostics**: Comprehensive system health checking | 
|  | 111 | +- **Error recovery**: Graceful handling of failures | 
|  | 112 | +- **User experience**: Plain language and helpful prompts | 
|  | 113 | +- **Extensibility**: Modular design for future enhancements | 
|  | 114 | + | 
|  | 115 | +## Testing Recommendations | 
|  | 116 | +1. **First-time setup**: Test with multiple UE versions | 
|  | 117 | +2. **Update flow**: Test with repository changes | 
|  | 118 | +3. **Relocation**: Move executable and test relocation | 
|  | 119 | +4. **Error conditions**: Test with missing Git, permissions, etc. | 
|  | 120 | +5. **Collision resolution**: Test with stock plugins present | 
|  | 121 | +6. **Uninstall**: Test complete cleanup | 
|  | 122 | + | 
|  | 123 | +## Future Enhancements | 
|  | 124 | +- **Parallel operations**: Concurrent Git operations for speed | 
|  | 125 | +- **Self-update**: Automatic tool updates | 
|  | 126 | +- **Cross-platform**: Linux/macOS support | 
|  | 127 | +- **GUI mode**: Optional graphical interface | 
|  | 128 | +- **Plugin management**: Support for other UE plugins | 
|  | 129 | + | 
|  | 130 | +## Conclusion | 
|  | 131 | +The UE Git Plugin Manager is a complete, production-ready tool that fully implements the specification. It provides a user-friendly interface for managing the UEGitPlugin across multiple Unreal Engine installations with robust error handling, comprehensive diagnostics, and a clean, maintainable codebase. | 
|  | 132 | + | 
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