- Thread-safe push and fetch.
- Use stream operators to push (<<) and fetch (>>) items.
- Value type must be default constructible.
- Blocking (forever waiting to fetch).
- Range-based for loop supported.
- Close to prevent pushing and stop waiting to fetch.
- Integrates well with STL algorithms in some cases. Eg: std::move(ch.begin(), ch.end(), ...).
- Tested with GCC, Clang, and MSVC.
- C++11 or newer
Copy the include directory to your project and add it to your include path. Or see CMakeLists.txt from the CMake project example.
#include <cassert> #include <msd/channel.hpp> int main() { msd::channel<int> chan; // unbuffered int in = 1; int out = 0; // Send to channel chan << in; // Read from channel chan >> out; assert(out == 1); }#include <msd/channel.hpp> int main() { msd::channel<int> chan{2}; // buffered // Send to channel chan << 1; chan << 2; chan << 3; // blocking because capacity is 2 (and no one reads from channel) }#include <msd/channel.hpp> int main() { msd::channel<int> chan{2}; // buffered int in = 1; int out = 0; // Send to channel chan << in; chan << in; // Read from channel chan >> out; chan >> out; chan >> out; // blocking because channel is empty (and no one writes on it) }#include <iostream> #include <msd/channel.hpp> int main() { msd::channel<int> chan; int in1 = 1; int in2 = 2; chan << in1 << in2; for (const auto out : chan) { // blocking: forever waiting for channel items std::cout << out << '\n'; } }See examples.
Developed with CLion and Visual Studio Code.