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Krzysztof Palacz
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FAQ

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What is ShaderDSL.js?
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ShaderDSL.js allows you to write GLSL shaders in plain JavaScript, instead of the C like (GLSL) language used today.
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Why ShaderDSL.js?
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We wanted to experiment with a more approachable way for web developers to author shaders, hence the use of JavaScript.
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Do I need to enable special flags or use a specific browser to play with ShaderDSL.js?
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No, ShaderDSL.js relies only on the portable, pure Javascript part of RiverTrail, and works in all the browsers with WebGL enabled (Firefox, Chrome, Safari).
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What is the status of ShaderDSL.js?
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The project is an experiment and not intended to be used in production. If you are interested in contributing, please do, we want this project to be a playground for new ways of authoring shaders.

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