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UnityBuildManager

Utility for running builds sequence & pushing them to itch.io

Description

'UnityBuildManager' is an asset that can:

  • Run multiple builds
  • Archivate build
  • Push build to itch.io
  • Push build to Gitgub releases
  • Auto optimize release builds for better performace and testing builds for faster build time
  • Maintain defines and options for each build and sequence
  • Keep changelog and readme files
  • Auto add changelog and readme to game folders

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Installation

(For Unity 2018.3 or later) Using OpenUPM

This package is available on OpenUPM.
You can install it via openupm-cli.

openupm add com.teamon.buildmanager 

(For Unity 2018.3 or later) Using Git

Find the manifest.json file in the Packages folder of your project and add a line to dependencies field. "com.teamon.buildmanager": "https://github.com/Team-on/UnityBuildManager.git" Or, use UpmGitExtension to install and update the package.

For Unity 2018.2 or earlier

  1. Download a source code zip this page
  2. Extract it
  3. Import it into the following directory in your Unity project
    • Packages (It works as an embedded package. For Unity 2018.1 or later)
    • Assets (Legacy way. For Unity 2017.1 or later)

From Unity Asset Store

  1. https://assetstore.unity.com/packages/slug/188940
  2. Add it to project as usual

Usage

  1. From the menu, click Window > Build manager(Alt + B).
  2. Configurate sequences
  3. Enjoy!

About

Utility for running builds sequence & pushing them to markets & keeping changelog

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MIT, Unknown licenses found

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