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# Procedural Toolkit v0.1.4
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# Procedural Toolkit v0.1.5
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Procedural Toolkit is a collection of instruments for creating procedural generation systems. It is free, open source and does not require a Unity Pro license.
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* PTUtils: useful utility methods.
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* Datasets: various data.
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## Editor classes
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* ProceduralToolkitMenu: constructors for primitives and about window.
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* MeshFilterExtension: Mesh saver.
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## Examples
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*[Khrushchyovka](http://syomus.com/ProceduralToolkit/Khrushchyovka.html): a procedural building generator.
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*[ChairGenerator](http://syomus.com/ProceduralToolkit/ChairGenerator.html): a procedural chair generator.
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*[Boids](http://syomus.com/ProceduralToolkit/Boids.html): a single-mesh particle system with birds-like behaviour.
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*[Breakout](http://syomus.com/ProceduralToolkit/Breakout.html): a Breakout clone with procedurally generated levels.
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*[TerrainMesh](http://syomus.com/ProceduralToolkit/TerrainMesh.html): a simple terrain based on Perlin noise and coloured according to height.
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*[Mazes](http://syomus.com/ProceduralToolkit/Mazes.html): a maze generators.
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*[Primitives](http://syomus.com/ProceduralToolkit/Primitives.html): a demonstration of primitives.
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