@@ -22,9 +22,7 @@ public class NodeListServerCommunicationManager : MonoBehaviour
2222 private const string AuthKey = "NodeListServerDefaultKey" ;
2323
2424 // Change this to your NodeLS Server instance URL.
25- private const string Server = "http://furutaka.oiran.studio:8889" ;
26- private const string AddEndpoint = "add" ;
27- private const string RemoveEndpoint = "remove" ;
25+ private const string Server = "http://127.0.0.1:8889" ;
2826
2927 // Don't modify, this is randomly generated.
3028 private string InstanceServerId = string . Empty ;
@@ -74,7 +72,7 @@ private IEnumerator AddUpdateInternal()
7472 serverData . AddField ( "serverCapacity" , CurrentServerInfo . PlayerCapacity ) ;
7573 serverData . AddField ( "serverExtras" , CurrentServerInfo . ExtraInformation ) ;
7674
77- using ( UnityEngine . Networking . UnityWebRequest www = UnityEngine . Networking . UnityWebRequest . Post ( $ " { Server } / { AddEndpoint } ", serverData ) )
75+ using ( UnityEngine . Networking . UnityWebRequest www = UnityEngine . Networking . UnityWebRequest . Post ( Server + "/add ", serverData ) )
7876 {
7977 yield return www . SendWebRequest ( ) ;
8078
@@ -100,7 +98,7 @@ private IEnumerator RemoveServerInternal()
10098 serverData . AddField ( "serverKey" , AuthKey ) ;
10199 serverData . AddField ( "serverUuid" , InstanceServerId ) ;
102100
103- using ( UnityEngine . Networking . UnityWebRequest www = UnityEngine . Networking . UnityWebRequest . Post ( $ " { Server } / { RemoveEndpoint } ", serverData ) )
101+ using ( UnityEngine . Networking . UnityWebRequest www = UnityEngine . Networking . UnityWebRequest . Post ( Server + "/remove ", serverData ) )
104102 {
105103 yield return www . SendWebRequest ( ) ;
106104
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