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An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing.

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Silent0Wings/Unity-SimpleObjectPooler

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Unity-SimpleObjectPooler

An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing.

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An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing.

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