An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing.
- Notifications
You must be signed in to change notification settings - Fork 0
An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing.
Silent0Wings/Unity-SimpleObjectPooler
About
An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing.
Topics
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published