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README.md

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## Description
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[Full Repport](https://github.com/Silent0Wings/Unity-SimpleObjectPooler/blob/cd6b1756c28f2987216b22add73e2382ab4f84b5/Github.pdf)
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An efficient Unity object pooling system designed for simplicity and flexibility. It supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing. This system is ideal for optimizing performance in Unity games and applications, catering to a diverse range of coding needs and preferences.
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## Features

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