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Update MarkerType.cs
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source/scripting_v3/RDR2/MarkerType.cs

Lines changed: 17 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -7,6 +7,22 @@ namespace RDR2
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{
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public enum MarkerType
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{
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Cylinder = 0x94FDAE17,
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Cube = 0x6EB7D3BB,
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Sphere = 0x50638AB9,
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Ring = 0xEC032ADD,
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Halo = 0x6903B113,
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Halo_Rotate = 0x7DCE236,
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Halo_Point = 0xD6445746,
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Num_0 = 0x29FE305A,
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Num_1 = 0xE3C923F1,
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Num_2 = 0xD57F875E,
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Num_3 = 0x40675D1C,
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Num_4 = 0x4E94F977,
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Num_5 = 0x234BA2E5,
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Num_6 = 0xF9B24FB3,
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Num_7 = 0x75FEB0E,
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Num_8 = 0xDD839756,
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num_9 = 0xE9F6303B,
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}
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}

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