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  1. gecs gecs Public

    a generated entity component system 🦎

    Rust 117

  2. fixed_storage_arrays fixed_storage_arrays Public

    A set of fixed-sized C++ storage arrays with various features

    Objective-C 30 1

  3. AsepriteImporter AsepriteImporter Public

    A 2D texture importer from Aseprite to Unity

    C#

  4. byte_enum byte_enum Public

    A derive macro for converting #[repr(u8)] enums to bytes and back.

    Rust 1