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OSL ‐ Json Handling
DanimalsTCGYT edited this page Aug 4, 2024 · 18 revisions
Json is a major part of large data storage in osl. It allows for much more complex data structures over basic variables
OSL has array documentation here: Array Documentation
Do not use spaces outside of quotation marks, it can mess up the parsing
object = {"key":"data","key2":"data2"} array = ["data","data2","data3"] // this is good json object = {"key":"data", "key2":"data2"} array = ["data", "data2", "data3"] // this json could break your programYou can store arrays in arrays 😱
array = [["data","data2"],"data3","data4"]
Official JSON docs: Json Documentation
array[index] = "data"// main recommended methods object.key = "data" object["key"] = "data" // [] may be slower // other methods object."key" = "data" object.["key"] = "data" object.key("key") = "data" object.item("key") = "data"array = ["data",["data2","data3"]] temp = array[2] temp[2] = "data4" array[2] = tempIf you run the above code, array is now equal to ["data",["data2","data4"]]
// newest syntax item_of_array = array[index] // legacy supported syntax item_of_array = array.[index] // oldest syntax item_of_array = array.item(index)// suggested: key_of_object = object["key"] // fastest key of object = object.key // legacy key_of_object = object."key" key_of_object = object.key("key")// you can find an index of an item in an array in 2 ways log array.index(value) log array."value" // both do the same thing // only the first one allows you to use a variable in the input, the second is staticoriginOS is a web desktop gui with a self contained file system, programming languages, internet system and a whole lot of stuff an os should be able to do Use originOS here