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GeorgeR
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SideFXLabs
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Commits on Mar 4, 2023
[UPDATE] Added parameter restoration to *Gaea TOR Processor SOP 4.0* that attempts to restore previous values after "Reset Parameters" is executed.
George Rolfe
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Commits on Mar 3, 2023
[NEWTOOL] Added *Extract Image Metadata TOP 1.1*. The updated node exposes important controls used by the underlying Python Script TOP. This update also fixes an issue that occured in H19.5 where t…
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aomai01
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[UPDATE] Added SideFXLabs master HIP files for 19.0 and 19.5. These two HIPs will continue to be updated to include all the Labs nodes sorted into categories. Consolidating them in a single scene f…
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aomai01
committed
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Commits on Mar 2, 2023
[UPDATE] Added a few additional details to the *Labs Tree PivotPainter* alias to be more consistent with other aliases
d-oglesby
committed
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Commits on Feb 28, 2023
[NEWTOOL] Added two new node aliases *Remove Overlap SOP* and *Remove Overlap Pair SOP*. They respectively remove one or both polygons when two polygons share all the points. This is indented to ma…
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aomai01
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[NEWTOOL] Created an alis *Labs Tree PivotPainter* which creates a *Labs Tree Hierarchy* node wired into *Labs Unreal PivotPainter* to quickly configure and export assets made using Labs Tree Gener…
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d-oglesby
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Commits on Feb 27, 2023
[UPDATE] Moved Flowmap Tools' menu from "Simulation & FX / Fluid" to "World Building / Water".
aomai01
committed
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Commits on Feb 24, 2023
[UPDATE] Fixed 'View in Worldspace' issue for *Labs UV Visualize SOP*.
christosstavridis
committed
c18ab46
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Commits on Feb 23, 2023
[NEWTOOL] Created a node alias *Correct Polygon Winding SOP* which creates a PolyDoctor and pre-configures its settings to correct inconsistent face windings on a mesh, which would like some patche…
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aomai01
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Commits on Feb 22, 2023
[UPDATE] Updated Labs menu organization based on some user experience feedback.
aomai01
committed
874c7b0
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Commits on Feb 18, 2023
[BUGFIX] Fixed an issue in *Building from Patterns SOP* where the second output's point attribute "orient" sometimes have unexpected values due to not properly initialized attribute "up". Now the "…
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aomai01
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Commits on Feb 17, 2023
[UPDATE] In the *sidefxlabs_data.h* VEX library, added additional fail-safe to *labs_binarysearch()* for the rare and unexpected occasions when 32-bit VEX value comparison yields false results betw…
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aomai01
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[UPDATE] Fixed an issue with *sidefxlabs_data.h* VEX library where the labs_ftoa()'s argument "decimal_places" were actually used as the precision digit count, including the integer part, instead o…
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aomai01
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Commits on Feb 16, 2023
[BUGFIX] Fixed an issue with *sidefxlabs_data.h* VEX function library where the ordering of two dependent functions caused a failure. A function called another function before the other function wa…
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aomai01
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[IGNORE] Updated Labs menu organization.
aomai01
committed
d633596
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[UPDATE] Updated Labs menu organization.
aomai01
committed
e4b27a9
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[IGNORE] Reverted a commit where an updated *Min Max Average SOP* wasn't added correctly, causing duplication on the menu.
aomai01
committed
1bfb52b
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[IGNORE] Updated the wording of some node documentations to follow our convention better.
aomai01
committed
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Commits on Feb 15, 2023
[UPDATE] *Labs Superformula Shapes* now has a preset for a heart shape
d-oglesby
committed
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Commits on Feb 9, 2023
[UPDATE] Added a UI help message to *Gaea TOR Processor SOP 4.0* to remind users to set Build > Range to Raw in Gaea, otherwise the height output will be wrong, causing terrains to look flatter tha…
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aomai01
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Commits on Feb 8, 2023
[UPDATE] Added to VEX funciton library *labs_circumcenter_tri()*, which computes a coplanar point that's equal-distance to all three points of a triangle, and *labs_boundsphere_tri()*, which comput…
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Commits on Feb 7, 2023
[BUGFIX] Fixed the issue with *Gaea TOR Processor SOP 4.0* where the exposed parameters from the File node in Gaea all show up as "File" on the Houdini interface. The proper parameter labels appear…
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aomai01
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[BUGFIX] Fixed an issue with Houdini Gaea Bridge erosion preset file where the height scaling is wrong. The fix was changing TOR file's Build > Range to Raw in Gaea. The old preset file was renamed…
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aomai01
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[NEWTOOL] Added Labs VEX functions. Lots of useful helper functions for vector math, sorting data, conversion, etc. that These functions can be used by typing "#include <sidefxlabs_math.h>" or "#in…
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aomai01
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Commits on Feb 6, 2023
[UPDATE] added postfix naming option for each analysis method output, both can be used and are auto-appended to the resulting analysis method output attribute name
vizionary
committed
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Commits on Jan 30, 2023
[BUGFIX] Fixed a bug in JSON Exporter node where data would accumulate between exports creating redundant output -- also, the export path is now auto-created if it doesn't exist yet
vizionary
committed
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[BUGFIX] Fixed a minor syntax error in an old python script file.
aomai01
committed
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Commits on Jan 20, 2023
[NEWTOOL] Added *Connectivity and Segmentation*. This node segments geometry based on connectivity, UV islands, proximity clustering, and custom attributes and stores the segment index as a primiti…
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d-oglesby
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Commits on Jan 19, 2023
[UPDATE] Major Updates for *Cylinder Generator SOP*, *Disc Generator SOP*, and *Quad Sphere Generator SOP*
christosstavridis
committed
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Commits on Jan 18, 2023
[UPDATE] Reverted __Building Generator Utility SOP__ and __Building from Patterns SOP__ to their previous state, deleted OnCreated script, and changed their respective Menus
christosstavridis
committed
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[UPDATE] Minor updates to notify removal and replacement of tools __Progressive Resample SOP__ __Simple Shapes SOP__ __Star__
christosstavridis
committed
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Commits on Jan 13, 2023
Merge branch 'Development' of https://github.com/sideeffects/SideFXLabs into Development
d-oglesby
committed
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[BUGFIX] Fixed a bug in *Labs Trim Textures* that was causing warping when a ring of cylinder faces would become warped when modified. The new method requires the cylinder to be neatly unwrapped be…
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d-oglesby
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[NEWTOOL] - Added *Labs Simple Shapes SOP* which creates simple 2D shapes.
christosstavridis
committed
e5df633
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Commits on Jan 9, 2023
[BUGFIX] Fixed an issue between *Labs Trim Texture* and its subutility tool that was overwriting input UVs, and also modified tool to work with updated naming conventions
d-oglesby
committed
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