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README.md

Lines changed: 91 additions & 93 deletions
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@@ -759,134 +759,133 @@ shader OFF
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![screenshot](https://i.imgur.com/G9Eo2eb.jpg)
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![screenshot](https://i.imgur.com/v7E6fkU.jpg)
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![screenshot](https://i.imgur.com/d2R1L10.jpg)
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![screenshot](https://i.imgur.com/MinoelW.jpg)
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![screenshot](https://i.imgur.com/c0zQJP5.jpg)
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![screenshot](https://i.imgur.com/VjsNwS8.jpg)
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![screenshot](https://i.imgur.com/jClzSlf.jpg)
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![screenshot](https://i.imgur.com/AKM46Os.jpg)
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![screenshot](https://i.imgur.com/K8qHw6E.jpg)
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![screenshot](https://i.imgur.com/Xw5PBsw.jpg)
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![screenshot](https://i.imgur.com/N02piW3.jpg)
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791791
-------------------
792792

793793
SHADER ON
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![screenshot](https://i.imgur.com/utXF8Qq.png)
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![screenshot](https://i.imgur.com/oEsHSMM.png)
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![screenshot](https://i.imgur.com/QyrLHYb.jpg)
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![screenshot](https://i.imgur.com/T00U1qO.jpg)
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BEFORE
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![screenshot](https://i.imgur.com/K6mZCcH.png)
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![screenshot](https://i.imgur.com/qAbvxEZ.jpg)
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AFTER:
799-
![screenshot](https://i.imgur.com/hjEeAoM.png)
799+
![screenshot](https://i.imgur.com/373jFLC.jpg)
800800
see it in motion-> https://youtu.be/D9ocVzGJfI8
801801

802802
---
803803
3D enviroment model TEST
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![screenshot](https://i.imgur.com/AOAxQJ8.png)
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![screenshot](https://i.imgur.com/WlOQtCf.png)
804+
![screenshot](https://i.imgur.com/Ob6xlwI.jpg)
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![screenshot](https://i.imgur.com/1GgqIZx.jpg)
806806
see it in motion-> https://youtu.be/GcW0pNo-zus
807807
---
808808
湊 あくあ(みなと あくあ,Minato Aqua) model TEST
809-
![screenshot](https://i.imgur.com/iDDFjoO.png)
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![screenshot](https://i.imgur.com/4aFqOND.png)
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![screenshot](https://i.imgur.com/bV1fIu8.jpg)
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![screenshot](https://i.imgur.com/vCcnuso.jpg)
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![screenshot](https://i.imgur.com/phqlwZE.jpg)
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see it in motion-> https://youtu.be/7zICgzdxuGg
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---
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see it in motion-> https://youtu.be/X3XoYMTleJ0
815815
---
816816
Auto Phong tessellation
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(shader off, no tessellation)
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![screenshot](https://i.imgur.com/yAUdcmK.png)
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![screenshot](https://i.imgur.com/OLAKa24.jpg)
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(shader on, no tessellation)
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![screenshot](https://i.imgur.com/pncbBUq.png)
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![screenshot](https://i.imgur.com/Q2DyIG7.jpg)
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(shader on, enable tessellation! Phong tessellation can make your model smooth without changing your .fbx)
823-
![screenshot](https://i.imgur.com/nGCmiEj.png)
823+
![screenshot](https://i.imgur.com/qlJ2bQQ.jpg)
824824
see it in motion-> https://youtu.be/D-MxyBa0nJE
825825
---
826826

827827
Kawaii model TEST (@ganbaru_sisters)
828-
![screenshot](https://i.imgur.com/7CAw71u.png)
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828+
![screenshot](https://i.imgur.com/v9TRN5A.jpg)
829+
![screenshot](https://i.imgur.com/FIeltjQ.jpg)
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831-
Upgraded to Unity2020.2 (URP 10.2.1)
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SHADER ON
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![screenshot](https://i.imgur.com/6chTRCl.png)
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![screenshot](https://i.imgur.com/ztEdBPp.jpg)
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SHADER OFF
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![screenshot](https://i.imgur.com/Vu2M5zB.png)
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![screenshot](https://i.imgur.com/JiqrUkk.jpg)
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HD
837-
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836+
![screenshot](https://i.imgur.com/oV6iTsP.jpg)
838837

839838
shader ON
840-
![screenshot](https://i.imgur.com/VLZKP5h.png)
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shader OFF
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![screenshot](https://i.imgur.com/lTm0zvH.png)
841+
![screenshot](https://i.imgur.com/POagEfm.jpg)
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---
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BEFORE
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AFTER
849-
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850849
see it in motion-> https://youtu.be/KpRkxPnHuK0
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---
852851
BEFORE
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![screenshot](https://i.imgur.com/Ak6rFTp.png)
852+
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854853
AFTER
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![screenshot](https://i.imgur.com/6BTsiRF.png)
854+
![screenshot](https://i.imgur.com/h8lkC3L.jpg)
856855
(more shadow from trees)
857-
![screenshot](https://i.imgur.com/qSygREh.png)
856+
![screenshot](https://i.imgur.com/GV1QZh6.jpg)
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---
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BEFORE
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AFTER:
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![screenshot](https://i.imgur.com/J7F3vuC.png)
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see it in motion-> https://youtu.be/hUWacEQH6js
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---
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BEFORE
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AFTER:
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![screenshot](https://i.imgur.com/mnm5uYS.png)
871+
![screenshot](https://i.imgur.com/Gf5RyTd.jpg)
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BEFORE
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876875

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AFTER:
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![screenshot](https://i.imgur.com/VgSZMka.png)
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![screenshot](https://i.imgur.com/VwIN3sH.jpg)
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885884

886885
add 2D hair shadow & rim light
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888887

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![screenshot](https://i.imgur.com/KXdMhhv.png)
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@@ -896,83 +895,83 @@ see it in motion-> https://youtu.be/S67GlGAnvWA
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---
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BEFORE
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AFTER:
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![screenshot](https://i.imgur.com/5GiKMUG.png)
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![screenshot](https://i.imgur.com/dzK985t.jpg)
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see it in motion-> https://youtu.be/M6FKoEiOAzU
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---
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-------------------
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BEFORE
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![screenshot](https://i.imgur.com/FiuK1Cj.png)
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![screenshot](https://i.imgur.com/A2PyqyJ.jpg)
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AFTER:
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Sunny + StreetLight ON
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Sunny + StreetLight OFF
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![screenshot](https://i.imgur.com/NcsKQL8.png)
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![screenshot](https://i.imgur.com/CwQwVWV.jpg)
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Night + StreetLight ON
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![screenshot](https://i.imgur.com/K2sGcZH.jpg)
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Night + StreetLight OFF
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![screenshot](https://i.imgur.com/mJ1sjUm.png)
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![screenshot](https://i.imgur.com/CXCeJsK.jpg)
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see it in motion -> https://youtu.be/jDSnJmZrKPw
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---
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BEFORE
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AFTER
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---
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BEFORE
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AFTER
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see it in motion -> https://youtu.be/ZfSZOHTBypc
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---
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BEFORE
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AFTER
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see it in motion -> https://youtu.be/EgxiWPk-vaE
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---
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BEFORE
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AFTER
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939+
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941940
see it in motion -> https://youtu.be/Ty4DXLFqqDo
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---
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BEFORE
944-
![screenshot](https://i.imgur.com/WKL3NwV.png)
943+
![screenshot](https://i.imgur.com/K08rm3X.jpg)
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AFTER
946-
![screenshot](https://i.imgur.com/8e6wtVZ.png)
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see it in motion -> https://youtu.be/cebGl_MaWnI
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---
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BEFORE
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![screenshot](https://i.imgur.com/KwpjGHz.png)
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AFTER
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![screenshot](https://i.imgur.com/KPxL4vR.png)
951+
![screenshot](https://i.imgur.com/0fpAVnH.jpg)
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see it in motion ->https://youtu.be/nl5z0r8a9vk
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---
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![screenshot](https://i.imgur.com/KxdjhCx.png)
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954+
![screenshot](https://i.imgur.com/leuzJ5w.jpg)
955+
![screenshot](https://i.imgur.com/AaHctFN.jpg)
956+
![screenshot](https://i.imgur.com/Ie6nYSH.jpg)
958957
see it in motion -> https://youtu.be/uVI_QOioER4
959958
---
960959
Fake Skin SSS & specular
961-
![screenshot](https://i.imgur.com/ZoDO5TB.png)
962-
![screenshot](https://i.imgur.com/ICH4dFt.png)
960+
![screenshot](https://i.imgur.com/aO6a3gU.jpg)
961+
![screenshot](https://i.imgur.com/kVZ0vVg.jpg)
963962

964963
BEFORE
965-
![screenshot](https://i.imgur.com/dPvjIQK.png)
964+
![screenshot](https://i.imgur.com/PQoFKIM.jpg)
966965
AFTER
967-
![screenshot](https://i.imgur.com/GvxXtva.png)
966+
![screenshot](https://i.imgur.com/P7CIuSX.jpg)
968967

969968

970969
What is included in this simplified tutorial example toon-lit shader repository?
971970
-------------------
972971
This repository only contains a very simple toon-lit URP tutorial shader example, to help people write their first custom toon-lit shader in URP.
973972

974973
This example shader's default result(without editing material params) = the following picture
975-
![screenshot](https://i.imgur.com/mbUnvsA.png)
974+
![screenshot](https://i.imgur.com/7vo6Duo.jpg)
976975

977976
Because this example toon lit shader aims to help people learn shader writing in URP, it is an extremely simplified version. This repository only contains ~3% of the NiloToonURP(full version)'s code, which only contains the most basic & easily understandable sections, to make sure everyone can understand the shader code easily.
978977

@@ -1003,13 +1002,13 @@ but doing this will make the lighting slightly incorrect.
10031002
3. edit "Normals" to Calculate
10041003
4. edit "Smoothing Angle" to 180
10051004

1006-
![screenshot](https://i.imgur.com/yxDkeGP.png)
1005+
![screenshot](https://i.imgur.com/rqefuLr.jpg)
10071006
before calculating smooth normal (print screen of the tutorial shader, not NiloToonURP)
1008-
![screenshot](https://i.imgur.com/uTJ3gxB.png)
1007+
![screenshot](https://i.imgur.com/wbjjNtF.jpg)
10091008
after calculating smooth normal (print screen of the tutorial shader, not NiloToonURP)
1010-
![screenshot](https://i.imgur.com/9Jnnigf.png)
1009+
![screenshot](https://i.imgur.com/fTscZV0.jpg)
10111010

1012-
*NiloToonURP(full version) contains a few editor C# scripts, which can help the shader to produce correct lighting and perfect outline together automatically.
1011+
*NiloToonURP(full version) contains many editor/runtime C# scripts, some of them are for producing correct lighting and perfect outline together automatically.
10131012

10141013
What is NOT included in this simplified tutorial shader?
10151014
-------------------
@@ -1048,10 +1047,9 @@ http://stereoarts.jp/
10481047
if you downloaded a .vrm file, use UniVRM to convert it to prefab directly inside Unity
10491048
https://github.com/vrm-c/UniVRM
10501049

1051-
Editor environment requirement
1050+
Editor version requirement
10521051
-----------------------
1053-
- URP 12
1054-
- Unity 2021.3
1052+
- Unity 2022.3
10551053

10561054
---------------------------
10571055
Apply our shader to another model (2020-2 early version screenshots)

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