Add CUDA OpenGL Interop symbols and types
authorPhilip Langdale <philipl@overt.org>
Sun, 15 Apr 2018 15:43:16 +0000 (08:43 -0700)
committerTimo Rothenpieler <timo@rothenpieler.org>
Sun, 15 Apr 2018 16:14:48 +0000 (18:14 +0200)
commit4b3e2c3ea641979e6b49f25296b9537a91eaae70
tree8e86131d18b551b4e443b52ed790f3ae6ad67b15
parent441bdc5bc1068224391dc1c4dae11ebcba00c3b0
Add CUDA OpenGL Interop symbols and types

This will allow mpv to use this loader, instead of having to maintain
its own code.

Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
ffnvcodec.pc.in
include/ffnvcodec/dynlink_cuda.h
include/ffnvcodec/dynlink_loader.h