From f926e5e220f4084e0c5e9bf655c1b72902be2cce Mon Sep 17 00:00:00 2001 From: Andrea Azzarone Date: Thu, 8 Aug 2013 16:43:50 +0200 Subject: Add edge barriers to panels too. Unit tests added. (bzr r3456.2.3) --- unity-standalone/StandaloneUnity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'unity-standalone') diff --git a/unity-standalone/StandaloneUnity.cpp b/unity-standalone/StandaloneUnity.cpp index 13e43ff13..eba05f4d0 100644 --- a/unity-standalone/StandaloneUnity.cpp +++ b/unity-standalone/StandaloneUnity.cpp @@ -89,7 +89,7 @@ void UnityStandalone::Init () auto xdnd_manager = std::make_shared(); auto edge_barriers = std::make_shared(); launcher_controller = std::make_shared(xdnd_manager, edge_barriers); - panel_controller = std::make_shared(); + panel_controller = std::make_shared(edge_barriers); dash_controller = std::make_shared(); dash_controller->launcher_width = launcher_controller->launcher().GetAbsoluteWidth() - 1; -- cgit v1.2.3