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Author
2013-12-09
Re-enable Quicklist and Tooltip active blurring since it was removed due to t...
Chris Townsend
2013-12-04
* Revert most of lp:unity revno. 3509 as the Compiz Grid plugin is a better p...
Chris Townsend
2013-12-04
Use CompRectFromNuxGeo() when getting the view region geometry.
Chris Townsend
2013-12-03
Re-enable Quicklist and Tooltip active blurring since it was removed due to t...
Chris Townsend
2013-11-20
BackgroundEffectHelper: Specify the required blur area before drawing so sele...
Marco Trevisan (Treviño)
2013-11-19
Merge with trunk
Marco Trevisan (Treviño)
2013-11-19
Merging with trunk
Marco Trevisan (Treviño)
2013-11-18
BackgroundEffectHelper: keep a cached version of blur geometries
Marco Trevisan (Treviño)
2013-11-18
adds virtual destructors to classes with virtual methods to prevent memory le...
Eleni Maria Stea
2013-11-17
Unity: always prefer passing [this] to lambdas than [&].
Marco Trevisan (Treviño)
2013-11-17
Fix compilation of unity-mt-grab-handles
Marco Trevisan (Treviño)
2013-11-16
UnityScreen: correctly translate the x coords to gl coords when copying the b...
Marco Trevisan (Treviño)
2013-11-15
BackgroundEffectHelper: only register helpers if an owner is set
Marco Trevisan (Treviño)
2013-11-15
UnityScreen: translate the output geometry before intersecting with the blur geo
Marco Trevisan (Treviño)
2013-11-15
UnityShell: some code cleanup
Marco Trevisan (Treviño)
2013-11-14
Merging with lp:~3v1n0/unity/gl-bottleneck-fix
Marco Trevisan (Treviño)
2013-11-14
UnityShell: remove the useless call to GetPresentationListGeometries in glPai...
Marco Trevisan (Treviño)
2013-11-14
UnityShell: initialize panel geometries vector outside the loop
Marco Trevisan (Treviño)
2013-11-14
UnityScreen: indentation fix
Marco Trevisan (Treviño)
2013-11-14
UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib calls
Marco Trevisan (Treviño)
2013-11-14
Unity: always prefer passing [this] to lambdas than [&]
Marco Trevisan (Treviño)
2013-11-14
Merge with trunk
Marco Trevisan (Treviño)
2013-11-08
Convert compiz regions / rects to nux::Geometry's and back easily.
Marco Trevisan (Treviño)
2013-11-08
merged to trunk
Eleni Maria Stea
2013-11-08
temporal remove of v. destr
Eleni Maria Stea
2013-11-07
Initialize variables to 0 since the compiler for armhf seems to not understan...
Chris Townsend
2013-11-07
Account for unused variables for armhf builds.
Chris Townsend
2013-11-07
Merge in lp:unity.
Chris Townsend
2013-11-07
fixed unity compile errors:
Eleni Maria Stea
2013-11-06
added virtual destructors in classes that have virtual methods
Eleni Maria Stea
2013-11-06
Remove the double redraw_view_if_damaged function.
Timo Jyrinki
2013-11-01
UnityShell: just verify wether the dirty areas hit the panel in a single loop
Marco Trevisan (Treviño)
2013-11-01
UnityShell: add and use CompRectFromNuxGeo as well
Marco Trevisan (Treviño)
2013-11-01
UnityShell: some code cleanup, add functions to convert CompRect <-> nux::Geo...
Marco Trevisan (Treviño)
2013-11-01
Merging with trunk
Marco Trevisan (Treviño)
2013-10-30
UnityScreen: use new ForEachBaseWindow
Marco Trevisan (Treviño)
2013-10-30
Remove reference to variable in the call to RenderInterfaceFromForeignCmd().
Chris Townsend
2013-10-29
Remove redraw_view_if_damaged/NeedSoftRedraw() combo as it's no longer needed...
Chris Townsend
2013-10-29
Merge lp:unity.
Chris Townsend
2013-10-21
UnityScreen: remove getMipmap override
Marco Trevisan (Treviño)
2013-10-21
DashController: check for invalid (null) keybindings
Marco Trevisan (Treviño)
2013-10-21
UnityScreen: use better way to parse the unity digit keybindings
Marco Trevisan (Treviño)
2013-10-21
Merging with trunk
Marco Trevisan (Treviño)
2013-10-17
UnityScreen: CreateSuperNewAction with Shift and Numpad for launcher
Marco Trevisan (Treviño)
2013-10-17
UnityshellPrivate: allow to create Shift+Numpad super keybindings
Marco Trevisan (Treviño)
2013-10-16
UnityScreen: also redraw the HudView if it has not been fully damaged
Marco Trevisan (Treviño)
2013-10-14
UnityScreen: use unordered_map for decorated windows
Marco Trevisan (Treviño)
2013-10-03
HudController: always restore the input focus when hidden, no need to add a p...
Marco Trevisan (Treviño)
2013-10-01
CairoBaseWindow: only regenerate blur texture when visible and damaged. Fixes...
Marco Trevisan (Treviño)
2013-09-30
CairoBaseWindow: only regenerate blur texture on visible and when damaged
Marco Trevisan (Treviño)
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