summaryrefslogtreecommitdiff
path: root/plugins
AgeCommit message (Expand)Author
2013-12-09Re-enable Quicklist and Tooltip active blurring since it was removed due to t...Chris Townsend
2013-12-04* Revert most of lp:unity revno. 3509 as the Compiz Grid plugin is a better p...Chris Townsend
2013-12-04Use CompRectFromNuxGeo() when getting the view region geometry.Chris Townsend
2013-12-03Re-enable Quicklist and Tooltip active blurring since it was removed due to t...Chris Townsend
2013-11-20BackgroundEffectHelper: Specify the required blur area before drawing so sele...Marco Trevisan (Treviño)
2013-11-19Merge with trunkMarco Trevisan (Treviño)
2013-11-19Merging with trunkMarco Trevisan (Treviño)
2013-11-18BackgroundEffectHelper: keep a cached version of blur geometriesMarco Trevisan (Treviño)
2013-11-18adds virtual destructors to classes with virtual methods to prevent memory le...Eleni Maria Stea
2013-11-17Unity: always prefer passing [this] to lambdas than [&].Marco Trevisan (Treviño)
2013-11-17Fix compilation of unity-mt-grab-handlesMarco Trevisan (Treviño)
2013-11-16UnityScreen: correctly translate the x coords to gl coords when copying the b...Marco Trevisan (Treviño)
2013-11-15BackgroundEffectHelper: only register helpers if an owner is setMarco Trevisan (Treviño)
2013-11-15UnityScreen: translate the output geometry before intersecting with the blur geoMarco Trevisan (Treviño)
2013-11-15UnityShell: some code cleanupMarco Trevisan (Treviño)
2013-11-14Merging with lp:~3v1n0/unity/gl-bottleneck-fixMarco Trevisan (Treviño)
2013-11-14UnityShell: remove the useless call to GetPresentationListGeometries in glPai...Marco Trevisan (Treviño)
2013-11-14UnityShell: initialize panel geometries vector outside the loopMarco Trevisan (Treviño)
2013-11-14UnityScreen: indentation fixMarco Trevisan (Treviño)
2013-11-14UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib callsMarco Trevisan (Treviño)
2013-11-14Unity: always prefer passing [this] to lambdas than [&]Marco Trevisan (Treviño)
2013-11-14Merge with trunkMarco Trevisan (Treviño)
2013-11-08Convert compiz regions / rects to nux::Geometry's and back easily.Marco Trevisan (Treviño)
2013-11-08merged to trunkEleni Maria Stea
2013-11-08temporal remove of v. destrEleni Maria Stea
2013-11-07Initialize variables to 0 since the compiler for armhf seems to not understan...Chris Townsend
2013-11-07Account for unused variables for armhf builds.Chris Townsend
2013-11-07Merge in lp:unity.Chris Townsend
2013-11-07fixed unity compile errors:Eleni Maria Stea
2013-11-06added virtual destructors in classes that have virtual methodsEleni Maria Stea
2013-11-06Remove the double redraw_view_if_damaged function.Timo Jyrinki
2013-11-01UnityShell: just verify wether the dirty areas hit the panel in a single loopMarco Trevisan (Treviño)
2013-11-01UnityShell: add and use CompRectFromNuxGeo as wellMarco Trevisan (Treviño)
2013-11-01UnityShell: some code cleanup, add functions to convert CompRect <-> nux::Geo...Marco Trevisan (Treviño)
2013-11-01Merging with trunkMarco Trevisan (Treviño)
2013-10-30UnityScreen: use new ForEachBaseWindowMarco Trevisan (Treviño)
2013-10-30Remove reference to variable in the call to RenderInterfaceFromForeignCmd().Chris Townsend
2013-10-29Remove redraw_view_if_damaged/NeedSoftRedraw() combo as it's no longer needed...Chris Townsend
2013-10-29Merge lp:unity.Chris Townsend
2013-10-21UnityScreen: remove getMipmap overrideMarco Trevisan (Treviño)
2013-10-21DashController: check for invalid (null) keybindingsMarco Trevisan (Treviño)
2013-10-21UnityScreen: use better way to parse the unity digit keybindingsMarco Trevisan (Treviño)
2013-10-21Merging with trunkMarco Trevisan (Treviño)
2013-10-17UnityScreen: CreateSuperNewAction with Shift and Numpad for launcherMarco Trevisan (Treviño)
2013-10-17UnityshellPrivate: allow to create Shift+Numpad super keybindingsMarco Trevisan (Treviño)
2013-10-16UnityScreen: also redraw the HudView if it has not been fully damagedMarco Trevisan (Treviño)
2013-10-14UnityScreen: use unordered_map for decorated windowsMarco Trevisan (Treviño)
2013-10-03HudController: always restore the input focus when hidden, no need to add a p...Marco Trevisan (Treviño)
2013-10-01CairoBaseWindow: only regenerate blur texture when visible and damaged. Fixes...Marco Trevisan (Treviño)
2013-09-30CairoBaseWindow: only regenerate blur texture on visible and when damagedMarco Trevisan (Treviño)